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Posted

I'm going to be honest I did not enjoy the demo at all. The movement felt slow and sluggish and it was hard to tell if an attack would hit or why it did hit. The idea is solid and the game is pretty but the core loop needs to be polished a lot for me to truly enjoy it.

Posted

So, this is basically Shadow Warrior's katana wielding/spells/finishing moves, + Dying Light/Mirror's Edge parkour moves, + Deus Ex cyberpunk ambience.

This will either be a big hit if they nail it correctly, or the biggest flop if they mishmash it together

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