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When you click Workshop > Create / Modify Environment — The window is all squished in unreadable. You can't resize it to fix it. Then it complains I don't have a HMD, but following the next step to exclude -vr and -vrtools is where I gave up because this is gameinfo.txt error 2.0 and I think this will stay for 10+ years like this. I don't have the patience to troubleshoot launching their 4 year old software. There are no forum posts either in the Source 2 section, and I'm not blaming Mapcore I'm blaming Valve because they appear to accomplish nothing noteworthy given unlimited time and money. 

Why can't Source 2 launch properly for non VR users, and why can't we all just start making mods again? It feels like purgatory between Source and Source 2, they abandoned support for one 10 years before finishing the next. 

If we were just more vocal about how much this sucks as a community to Valve, maybe they would catch on, but I think people are too nice to Valve. I personally do not even believe Valve is pro Mods nowadays, I think they're following the same trend as Activision Blizzard and they're going to perpetually lock everything down and then feed you walled garden 'curated' experiences like in CSGO. 

I don't think there exist any proof that Source 2 is going to be a thing that we love like we did with Goldsrc and Source, because Valve has ideologically drifted and positioned itself as an arbiter in everything, even art. It makes no sense to me that Goldsrc and Source are binned while we get this half baked Source 2 experience. 

 

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6 minutes ago, zastels said:

When you click Workshop > Create / Modify Environment — The window is all squished in unreadable. You can't resize it to fix it. Then it complains I don't have a HMD, but following the next step to exclude -vr and -vrtools is where I gave up because this is gameinfo.txt error 2.0 and I think this will stay for 10+ years like this. I don't have the patience to troubleshoot launching their 4 year old software. There are no forum posts either in the Source 2 section, and I'm not blaming Mapcore I'm blaming Valve because they appear to accomplish nothing noteworthy given unlimited time and money. 

Why can't Source 2 launch properly for non VR users, and why can't we all just start making mods again? It feels like purgatory between Source and Source 2, they abandoned support for one 10 years before finishing the next. 

If we were just more vocal about how much this sucks as a community to Valve, maybe they would catch on, but I think people are too nice to Valve. I personally do not even believe Valve is pro Mods nowadays, I think they're following the same trend as Activision Blizzard and they're going to perpetually lock everything down and then feed you walled garden 'curated' experiences like in CSGO. 

I don't think there exist any proof that Source 2 is going to be a thing that we love like we did with Goldsrc and Source, because Valve has ideologically drifted and positioned itself as an arbiter in everything, even art. It makes no sense to me that Goldsrc and Source are binned while we get this half baked Source 2 experience. 

 

I think you are the first person I heard had problems with launching the tools. It's pretty straightforward. You open authoring tools and you either check or un-check the box about vr mode.

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3 minutes ago, Lizard said:

I think you are the first person I heard had problems with launching the tools. It's pretty straightforward. You open authoring tools and you either check or un-check the box about vr mode.

Then where is all the content if it works for everyone else? I haven't seen anything interesting...

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1 minute ago, zastels said:

A couple days. 

 

edit: Hasn't it been 4 years?

LOL.

Lets not trash this thread with someone being sad because they dont know how to run the tools. If you need help with that go to help section of the forum.

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4 hours ago, zastels said:

Then where is all the content if it works for everyone else? I haven't seen anything interesting...

I just finished a full scene in scr2, had it's problems with the tools here and there, nothing major. And the workshop already has a decent library of mods and growing every day. :)

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On 8/19/2020 at 2:32 PM, zastels said:

 If we were just more vocal about how much this sucks as a community to Valve, maybe they would catch on, but I think people are too nice to Valve. I personally do not even believe Valve is pro Mods nowadays, I think they're following the same trend as Activision Blizzard and they're going to perpetually lock everything down and then feed you walled garden 'curated' experiences like in CSGO.

We were vocal for ten years about HL3 and we still didn’t get it, what makes you think harassing them will change anything?

I hope you are wrong about the rest, I mean they released tools, for half-baked they are, so I can’t/don’t want to believe they are heading that way… hopefully is just the flat structure (if still in place) that is creating these problems

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21 minutes ago, blackdog said:

We were vocal for ten years about HL3 and we still didn’t get it, what makes you think harassing them will change anything?

I hope you are wrong about the rest, I mean they released tools, for half-baked they are, so I can’t/don’t want to believe they are heading that way… hopefully is just the flat structure (if still in place) that is creating these problems

There are literally zero issues with the tools. You really need to try hard to get any sort of issues there :D 

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1 hour ago, Lizard said:

There are literally zero issues with the tools. You really need to try hard to get any sort of issues there :D 

Well from what I’ve seen on YouTube there are critics on how mods are managed for example, you can’t have mods that run stand alone, etc.

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40 minutes ago, blackdog said:

Well from what I’ve seen on YouTube there are critics on how mods are managed for example, you can’t have mods that run stand alone, etc.

Well Im speaking tools not entire approach to addons vs mods.

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