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Source 2 Documentation


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Feel free to post great resources, they will be added to this thread.

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Source 2 Introduction by Marnamai

https://docs.google.com/document/d/17aFk2Z-C1G2ZYcQRxKx-fEK3m4h0jSw9nqGjC9T1Bx4/edit#

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How to Transition to Source 2 by Shy Studios

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Steam VR Environments Docs 

https://developer.valvesoftware.com/wiki/SteamVR/Environments

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Feel free to post great resources, they will be added to this thread. -------------------------------------------------------- Source 2 Introduction by Marnamai https://docs.google.com/

I can't even get these garbage tools to open properly. Valve sucks really bad.    edit: https://steamcharts.com/app/546560   Apparently nobody can get it to work or cares. Wha

Basically the HL:A workshop tools wiki that should get more and more detailed https://developer.valvesoftware.com/wiki/Half-Life:_Alyx_Workshop_Tools

Steam VR Environments docs is still very useful https://developer.valvesoftware.com/wiki/SteamVR/Environments

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  • 2 weeks later...
1 hour ago, will2k said:

Now for the 1 million $ question: does it still use the "glorious" 1969 concept of Binary Space Partitioning? 

What's new in the optimization process?

@FMPONE

BSP is out, but I’m not sure how much better the new optimization method is. It seems a bit strange

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19 hours ago, FMPONE said:

BSP is out

For good? no more bsp tree? no visibility calculations during compile? Are large outdoor open maps viable?

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but I’m not sure how much better the new optimization method is. It seems a bit strange

Interesting! care to elaborate a bit about the new methods?

 

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5 hours ago, will2k said:

Understandable. Any documentation one can consult to see the new inner workings of Source2?

I think all the documentation that exists as of yet, has already been posted here. I'd keep checking. Plus Marnamai's .doc is a living document, it's a big help.

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So it appears the introduction doc has been updated to be more specific to HL:A. I don't have HL:A and wanted to learn Source 2 Hammer. Correct me if I'm wrong, but I don't believe you can move using SteamVR's tools once in-engine. I've found that CTRL works to crouch and left and right arrow keys will pan your view left and right, but that's it. 

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13 minutes ago, zastels said:

I can't even get these garbage tools to open properly. Valve sucks really bad. 

 

edit:

https://steamcharts.com/app/546560

 

Apparently nobody can get it to work or cares. What a let down Source 2 was and Alyx. 

What do you mean you can't open them properly?

What did you expect from a singleplayer VR game? To have playerbase around 50k players 4 months after release? lmao

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14 minutes ago, zastels said:

I can't even get these garbage tools to open properly. Valve sucks really bad. 

 

edit:

https://steamcharts.com/app/546560

 

Apparently nobody can get it to work or cares. What a let down Source 2 was and Alyx. 

Maybe if you explain the issue people will help? I use these tools everyday, they open fine.

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