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Abandoned


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A small, "classic-style" defuse map with a simple, traditional layout. Set in a lost Central American city, Abandoned sees the Leet Crew attempting the destroy any evidence of their presence in a last-ditch effort before the Coalition Taskforce can apprehend them.

Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1972734041

Radar

Spoiler

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Screenshots

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Edited by WAve
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A new update has been published to the workshop.

  • Soundscapes have been added.
  • Visibility improvements have been made
  • The optimisation has been improved.

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With the deadline looming, I'm not sure what else I'll have time to do. I'm hoping to update the art around T/CT spawn as well as Bombsite B; improve the clipping across the map, and add radar location names to the nav-mesh.

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Probably my final update before the contest deadline. I would have liked to have updated the visuals around T/CT Spawn and spruce up the bombsite art but alas - time is a fleeting thing.

  • Radar names have been added.
  • Clipping has been improved (though I've probably missed a few spots).
  • Some minor visual improvements
  • Some minor optimisation improvements

 

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Edited by WAve
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      2nd Place: Grays [ Firebase Kodai ]
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      3rd Place: Vladd [ Maximum Menace ]
      P-link: m-9yZfaAliyx

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