WAve Posted January 19, 2020 Report Posted January 19, 2020 (edited) A small, "classic-style" defuse map with a simple, traditional layout. Set in a lost Central American city, Abandoned sees the Leet Crew attempting the destroy any evidence of their presence in a last-ditch effort before the Coalition Taskforce can apprehend them. Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1972734041 Radar Spoiler Screenshots Edited January 19, 2020 by WAve CuervoSp, xsanE-, RA7 and 6 others 8 1
WAve Posted January 25, 2020 Author Report Posted January 25, 2020 A new update has been published to the workshop. Soundscapes have been added. Visibility improvements have been made The optimisation has been improved. With the deadline looming, I'm not sure what else I'll have time to do. I'm hoping to update the art around T/CT spawn as well as Bombsite B; improve the clipping across the map, and add radar location names to the nav-mesh. Lefty, Quotingmc, DutchCrazyGamer and 1 other 4
WAve Posted January 30, 2020 Author Report Posted January 30, 2020 (edited) Probably my final update before the contest deadline. I would have liked to have updated the visuals around T/CT Spawn and spruce up the bombsite art but alas - time is a fleeting thing. Radar names have been added. Clipping has been improved (though I've probably missed a few spots). Some minor visual improvements Some minor optimisation improvements Edited January 30, 2020 by WAve Formatting xsanE-, DutchCrazyGamer, CuervoSp and 2 others 5
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