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CSGO Playtesting 6.0: Still at it, Still missing headshots


Vaya

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Connection Info

CS:GO Server: mapcore.noob.club:28811
Location: Central Europe
Slots: 20 players
Discord Server Invite: https://discord.gg/nQWzYhX

Playtesting Information

Playtesting is held every Tuesday and Sunday, at 20:00 UTC (or UTC+1 during BST), with a maximum of 2 maps per session - 1 for competitive tests.

Make sure to join the Steam Group and Discord Server for regular updates and information on CS:GO playtesting!  As a map maker you will expected to be in the discord voice chat during the test for feedback.

FAQ

Additional FAQ can be found on the old playtesting threads & feel free to contact myself here or on discord (Vaya #0001)

We are open to test any kind of layout as long as it’s not fundamentally broken.

https://www.mapcore.org/topic/17116-mapcore-csgo-playtesting-40/?tab=comments#comment-359987

 

Submitting

Before submitting please check to see if there is a slot are available on the day you wish to playtest by checking on the current schedule spreadsheet, and make sure to allow at least 24 hours until the date before submitting. Playtests are ran via the discord event function, you may need to speak to either myself or radu to book.

Reminder – with Valve’s new moderation system do not update your workshop entry less than 24 hours before the test starts.

Note: If you would like to resubmit for playtesting we generally request you wait at least two weeks before resubmitting

 

Edited by Vaya
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  • Puddy pinned this topic
  • 3 months later...

update - currently playing about with other methods of running playtests to find something more straightforward and streamlined. Have been trying guilded for a month or so with varied results. Better methods but players just don't want to move to it... :( Any opinions on the best way forward here is cool. open to making discord bots etc but I'd concerned about anyone being allowed to 'sign up' to a test with no onus to actually do so.

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