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Posted
On 11/19/2019 at 3:50 PM, Radu said:

Never experienced VR, but I can't say that I have high hopes for this. Hopefully I'll be wrong just as I was about danger zone maps for csgo. Time will tell, but in the meantime, a half-life game?

A damn fine game so far! They've gone beyond my expectations. And it's going to give hl2 modders so many ideas to work with.

Posted

Fucking hell this is such an awesome experience. The art is INCREDIBLE and such high fidelity too. This is setting a new bar for visuals in VR.

The game itself is relatively simple, but so engrossing in VR. If you played this without VR, you'd be like.. whats the big fuss? But it just translates a first person shooter to VR so well. It's a bit clunky in places.

Spoiler

The flashlight is kinda janky to use (I much prefer resting the gun on my arm to shoot, so with the flashlight it faces the wrong way).



Also, the narrative stuff is really cool.

Spoiler

Very gripping, and very funny too. Maybe a little TOO funny? I don't know. I really laughed at some parts.

 

Bram, what did you work on in this game? Did you by any chance make the old school looking computer cases, keyboards and monitors? They seem like they were made by you haha, they have your style to em.

Also, it's so cool to see some of the same elements I re-made in my City 17 UE4 test come back for this. I was obviously going off HL2 for reference as you guys were, but it's cool to see those same models again. I really studied some of those combine door locks lol.

Posted

So... It took them 1200 years and cost me 1200 quid but we made it guys. We're back in Half-Life.

I just played it for about 2-3 hours. Allow me to demonstrate my experience thus far

Intro:

AbsoluteIncompatibleBluefish-max-1mb.gif

Pikcing stuff up:

t9bScLe.gif

Seeing a

Spoiler

strider

in the street come right over me:

source.gif

Just walking around in the world:

hd7rC6V.gif

The

Spoiler

vortigaunt

bit:

EquatorialArtisticAmericantoad-size_rest

 

I'll make a more detailed analysis later.

Posted
5 hours ago, PogoP said:

Bram, what did you work on in this game? Did you by any chance make the old school looking computer cases, keyboards and monitors? They seem like they were made by you haha, they have your style to em.

I did a bunch of props but not those :p. I spent most of my time on architecture, textures, lighting/athmosphere and vistas

Posted
14 hours ago, Radu said:

A damn fine game so far! They've gone beyond my expectations. And it's going to give hl2 modders so many ideas to work with.

Ahye, just watching those play throughs they released as teasers were making me want to do stuff and m making me wonder about pushing the old engine more

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