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[WIP] Theme Park ____ Level Design. Blockout. Battle Royal map.


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Starting to make a blockout for a small Battle Royal map. Just for fun. I wanted to make a Battle Royal map for a very long time, but there was no way to do it in commercial projects.

I think it will be a small map in the Brawl Stars style.
- 250x250 meters.
- 15-20 players.
- No landings. Players spawn at the sides of the map at random points.
- The zone always narrows to the center of the map. In the center of the map is the landmark, which is an interesting combat area with a lot of chests.
- No loot in the chests. Spheres drop out of the chests. It enhances the health of the players and the weapon damage. Players start the match with pre-selected weapons.
- Short match time (5-10 min)
- Players make the decision to immediately run to the center in the thick of events or carefully explore the map.

I think the theme park is perfect for this. The castle in the center of the map is the perfect landmark and combat area. Mansion style :)
I will take as reference the castle in Disneyland Paris. It has an amazing level design with a lots of entrances, close combat zones and sniper spots.


Edited by OrcMardok
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