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Strange problem with shadows on flags.

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So I've tried messing around with the unused flag models in the CS:GO files, and I've added them to a map of mine. Problem is, these weird shadows are appearing on it.

Any ideas on how to fix this are appreciated!


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7 hours ago, Serialmapper said:

Are you using normalmaps ? The drop shadow and selfshadowing are disabled?

I suspect a texture problem. 

It doesn't have a normal map, so that's not the issue.

I couldn't find anything about self shadowing in it unlike with prop_static, but I'll keep looking around for something like this. Never heard of "Drop shadow" before.

I'm pretty sure it's a problem with the smoothing groups or something, which is why I guess it was unused.


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