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Posted
7 hours ago, Serialmapper said:

Are you using normalmaps ? The drop shadow and selfshadowing are disabled?

I suspect a texture problem. 

It doesn't have a normal map, so that's not the issue.

I couldn't find anything about self shadowing in it unlike with prop_static, but I'll keep looking around for something like this. Never heard of "Drop shadow" before.

I'm pretty sure it's a problem with the smoothing groups or something, which is why I guess it was unused.

 

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