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Posted (edited)

Update: No longer working on this map as of september. I may continue working on it some time after the contest.

 

 

My contest map will be set on a hill with a cable car station.

Bombsite A will take place inside the station, while B will be under a huge tent housing an ancient ruins exhibition.

CjDIEL4.jpg

 

The layout is very much a WIP and not ready for playtests yet, but hopefully it will be soon. Some screenshots below:

Spoiler

HX67OyA.jpg

4OHUmGE.jpg

NqifFRl.jpg

zoVB9Qh.jpg

 

 

Edited by jd40
update
Posted
2 hours ago, Viter said:

You should post a video/tutorial of painting the displacement mountains like that ;)

Those are nothing special really, I just made a flat grid of 512x512 displacements and painted some geometry on Z axis.

Posted (edited)

It just looks way too cool. Man, I think I already have 0 chance... 

I wanted to make a unique map, but I just can't balance it good enough. But you just made a map, that is so god damn original, and I can see it's very fun, from the screenshots...

Edited by Ynel
  • 3 weeks later...
Posted

Layout update:

  • Shrinked the map to a more reasonable size.
  • Moved A split closer to the bombsite entrances.
  • Second B entry is now only connected to mid.
  • Added more cover to both bombsites.
  • Added a back path for CTs to bombsite B.
  • Blocked some sightlines around T spawn.

Here's a comparison showing the changes, radars by @Terri's auto radar!

2PTC94q.gif

  • 2 weeks later...
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