Mildly Anxious Posted January 31, 2020 Report Share Posted January 31, 2020 (edited) We did some last changes and fixes to the map that should now be uploaded. After the contest ends we will keep working on the map and making it look better. Enjoy! Edited January 31, 2020 by JonyDrake Freaky_Banana, Interfearance, DutchCrazyGamer and 5 others 6 2 Link to comment Share on other sites More sharing options...
Mildly Anxious Posted March 18, 2020 Report Share Posted March 18, 2020 We have released a small update to mid. It's up in the workshop. It has some already known bugs like breakable metal. Lefty and ynel 2 Link to comment Share on other sites More sharing options...
Mildly Anxious Posted March 30, 2020 Report Share Posted March 30, 2020 We have released another small update with fixes and more visual improvements. Freaky_Banana 1 Link to comment Share on other sites More sharing options...
Mildly Anxious Posted April 5, 2020 Report Share Posted April 5, 2020 Working on submerged, here's a sneak peak DutchCrazyGamer and Vaya 2 Link to comment Share on other sites More sharing options...
Mildly Anxious Posted April 5, 2020 Report Share Posted April 5, 2020 (edited) Some progress on CT Edited April 5, 2020 by JonyDrake DutchCrazyGamer, dmu, Wintrius and 2 others 5 Link to comment Share on other sites More sharing options...
Interfearance Posted April 6, 2020 Report Share Posted April 6, 2020 It would look a million times better if it was better lit. Perhaps the sign in some way emits light... ynel and Michael_ 2 Link to comment Share on other sites More sharing options...
Mildly Anxious Posted April 6, 2020 Report Share Posted April 6, 2020 5 hours ago, Interfearance said: It would look a million times better if it was better lit. Perhaps the sign in some way emits light... Yeah, this was a fast compile I did with Deadknife, and also the ethos casts some really ugly shadows on the wall. Those are already fixed tho, and we're working on the lighting. Link to comment Share on other sites More sharing options...
Wintrius Posted April 6, 2020 Report Share Posted April 6, 2020 I would put some spotlights integrated into the floor, that would look really modern and fancy. ynel, TelaF and Mildly Anxious 3 Link to comment Share on other sites More sharing options...
Mildly Anxious Posted May 4, 2020 Report Share Posted May 4, 2020 Here are some of the changes we've been doing over last month, we're also texturing the models rn, but we still don't feel confident enough to show them. Spoiler Spoiler Spoiler Mr.Yeah!, DutchCrazyGamer, Wintrius and 1 other 4 Link to comment Share on other sites More sharing options...
text_fish Posted May 4, 2020 Report Share Posted May 4, 2020 Nice progress. I think the lilac colour looks kind of ick though. A pastel green could work there, maybe in a slightly darker shade to offset those spotlights. Mildly Anxious and blackdog 2 Link to comment Share on other sites More sharing options...
blackdog Posted May 5, 2020 Report Share Posted May 5, 2020 What text_fish said, I would add: are those doorways supposed to have a sliding door or something? because the danger strips seem out of place. The doorstep seems slightly raised but don't think it warrants the danger strip treatment. Mildly Anxious 1 Link to comment Share on other sites More sharing options...
Mildly Anxious Posted May 7, 2020 Report Share Posted May 7, 2020 On 5/5/2020 at 9:45 AM, blackdog said: What text_fish said, I would add: are those doorways supposed to have a sliding door or something? because the danger strips seem out of place. The doorstep seems slightly raised but don't think it warrants the danger strip treatment. Took your feedback into account. We'll experiment with the green color after the next update since we just textured some new models in middle with the current color scheme. Already fixed the danger strips in that office door. Link to comment Share on other sites More sharing options...
Mildly Anxious Posted May 8, 2020 Report Share Posted May 8, 2020 We have re-released submerged on the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2088849446 There's a hidden whaleman, try to find it Also, some callouts courtesy of Fizzy Physics: Spoiler ynel and Interfearance 2 Link to comment Share on other sites More sharing options...
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