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Posted (edited)

My entry takes place in modern Seoul. I'm hoping to recreate the combination of modern buildings and traditional architecture.

 reference.png.1c70db42d37784e83b0a010742df868d.png

 

This is the layout for a1

 

The mid is around a subway station surrounded by tall buildings. Bombsite B, the site on the right, is in the middle of palace characterized by low structures. 

Link to workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1771759507

de_seoul_a1_radar.png

Edited by Asd417
Posted

Although the radar looks quite interesting, I feel like it's missing some sort of connector between what looks to be mid and the non-CT spawn bombsite routes from T. It's giving me OG overpass vibes, as it looks as if Ts are really committed on which ever path they go. I really like the theme, though, and I could be completely wrong about the layout.

Posted

People did seem to play both bombsites but the playtest showed that the mid was way too long. So this new version cuts the mid and gave T more option when moving around Mid. There was a feedback on how A is lacking viable path for T but I'm not sure how to tackle that so far. Here is the new radar.

de_seoul_a2_radar.png.b5cd73de5b4be22f423cef45d74c412d.png

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