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[WIP] de_zansort


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Ok. I decided to participate in this contest but there might be a chance i won't finish it because of school. Anyway, the map is set in a fictional resort on the island of Zanzibar. Just like almost everyone i made a moodboard. (Some pictures are from a resort i visited once). I have some experience with hammer(a year now) and i recently started with modeling. If you like this idea and want to team up just send me a PM. 

 

zanresortmoodboard.png

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11 minutes ago, Ynel said:

I don't know how I feel about this map. This is way to complex, and should be simplified. But I would just reccomend simply starting again. You still have time. Make your decesion now.

For me,  i think the top part is the main problem. I will probably simplify most of those paths above and playtest it. Starting again for now seems like a drastic option. But thanks for you input.

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https://steamcommunity.com/sharedfiles/filedetails/?id=1781774459

Published the map on the workshop.

Here you can you see the new version of the radar:

 

de_zansort_radar.jpg

And here are some screenshots of the map (inside lighting might be a bit dark):

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Edited by DutchCrazyGamer
added extra pictures
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    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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