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ZooL

[CS:GO] Custom Playermodel Script, Easy replacements.

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2 hours ago, ZooL said:

ctm_idf_variant                         Green sleeves, green hardknuckle gloves, Arabic accent

The IDF have an Israeli accent on account of them being from Israel

 

2 hours ago, ZooL said:

tm_jumpsuit_variant                Black jumpsuit sleeves, Fingerless gloves, Arabic accent

The jumpsuit player models dont appear have voice lines, at least not ones that function in game

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On 6/8/2019 at 3:40 PM, ZooL said:

ctm_sas_variant                       Blue sleeves, blue hardknuckle gloves, French accent

Also the SAS use the black hardknuckle and have Scottish accents

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On 6/8/2019 at 11:40 PM, ZooL said:

tm_balkan                                  Brown Leather, Fullfinger gloves, Turkish accent

The Balkan use Slavic accent (probably Serbian or Chechen). Not Turkish

Edited by neptune

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Never knew Mapcore had so many linguistic experts! 

Thank you for the tool ZooL, can confirm it works well and can be set up by a noob to scripts like myself.

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On 6/12/2019 at 1:22 AM, fewseb said:

Man I see zool fixed the SAS accent but still has the IDF accent as Arabic, also, again, the SAS use Black Hardknuckle gloves not blue

PLS fix thx

Don't you have anything better to do? this is pointless...

Edited by ZooL

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I have one problem with this, I can get it to work just fine however packing the model I'm using isn't working for anyone else nor is it working if I rename the path to the model (to test it for myself without hhaving the model it's using) - How do I pack a custom model into my map so other people can see it?

 

Cheers

 

Nvm I got it to work I think, somehow my vscript file wasn't packed properly lol.

Edited by Kenneth Kjærby

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