Jump to content

Recommended Posts

In an effort to make A-Site more balanced, I've made a route for T's to get to the second floor on A-Site. I'm excited to see how it plays!

For any fellow optimization enthusiasts, my polycount stardards for custom models on this map are something like this:

Signage: High

General mall props and pillars: Medium

Conduits and ceiling tiles: Low

Spoiler

20190626224130_1.jpg.f2c073f7722ed3a1a2f1a626171dec4c.jpg

Spoiler

20190626224136_1.jpg.ea10f537e8813ec0f2435c8a481a459d.jpg

Spoiler

20190626224141_1.jpg.7361babaee765029467be6b57dc25bc6.jpg

 

Edited by That50'sGuy
Link to comment
Share on other sites

So I think I've figured out the biggest weakness in the layout, this area was originally designed to be a chokepoint, but when CT-Spawn got moved back, it just became boring corridors. Then again, right behind this area is B-Site, so I'll try modifying the area to be more fun as well as adjust the timings a bit.

20190702184921_1.jpg

Link to comment
Share on other sites

  • 2 weeks later...

Oh what a difference 53 years can cause on manmade objects, seems like the mall's flag has seen better days...

This is the final design for the mall's logo and flag, I'll get a nice screenshot of it near B-Site tomorrow. I'm so excited to get back to work on this!

P.S. Yes I'm aware that real life flags would just be a few threads if it were flying since the 60's, but it's still here because of video game logic 🤣 I've legit seen some games with flags in much better condition that have supposedly been flying for centuries! (I'm looking at you Fallout...) So I'm sure this one can slide :)

20190713213502_1.jpg

20190713213822_1.jpg

Edited by That50'sGuy
Link to comment
Share on other sites

I've just been spending the day modeling the decorative trim for the escalators. I haven't finished making the rail for the décor, but I'll get it done soon! In the final version there will be 3 layers of wallpaper on the boxes with most of it peeling showing the other layers, but the 1966 version of the prop should do fine for the greybox.

The more I work on this map, the more it's looking like a darn IKEA store...

20190724144732_1.jpg

Edited by That50'sGuy
Link to comment
Share on other sites

Well, with a lot of help from @Interfearance I have a brand new layout idea to completely replace the old one. So this is just one last look at the old one before I scrap it. (I had deleted some parts so that's why it's missing the A-Site courtroom.

I'll be glad to finally replace this version. As I believe I was too faithful to the reference with this version and as a result, it wasn't really imaginative in any way :(

Also, just curious. Has any other map been set in a dead mall before? Just curious because if it's been done before and got popular, then it probably ain't exotic then 😶

de_dixon_old_layer2_radar.png

de_dixon_old_radar.png

Edited by That50'sGuy
Link to comment
Share on other sites

 Share


  • MapCore on Discord

  • Our picks

    • Mapcore X Prodeus Winners Announced!
      The winners of Mapcore X2 Prodeus 
      1st place: Paws [ Retail Therapy ]
      P-link: m-MC0iuUs2j6

      - $1,500.00 USD 
      - One year of Humble Choice 
      - Excalibur Shotgun and Gauntlets (skins)
      - Biker Gloves (skin) 
      - Special winners role on the Prodeus Discord
       



       

      2nd Place: Grays [ Firebase Kodai ]
      P-link: m-5J9cCzaepH

      - $1000.00 USD 
      - 1 month to Humble Choice 
      - Excalibur Gauntlets + Biker Gloves (skins) 
      - Special winners role on the Prodeus Discord
       


       

      3rd Place: Vladd [ Maximum Menace ]
      P-link: m-9yZfaAliyx

      - $500.00 USD 
      - 1 month to Humble Choice 
      - Biker Gloves (skin)
      - Special winners role on the Prodeus Discord
       


       

      All of the winners will also be showcased on our Youtube channel, and because we had so many amazing entries, we’ll be showcasing parts of our Staff Picks too. 

      We want to thank the wonderful folks over at Mapcore for hosting this sick competition, and a big ol shoutout to our sponsor Humble Games (who publish Prodeus), for making a large contribution to our prize pool this time around. 

      Looking forward to the next competition already! Maybe will do a coop one with teams allowed? WHO KNOW!? Can't wait, see you then!
       
      • 2 replies
×
×
  • Create New...