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I wish everyone luck going into this competetion.

 

This map will take place in an ancient south american city (inca, aztek, maya and what not crossover). Im not sure about the story yet and im still waiting for the grand idea. I hope to bring a good amount of hight variation into it.

 

WORKSHOP LINK

 

Map style:

Spoiler

new moodboard (these pictures are from dreamworks "the road to el dorado" and i don't own them (hope i don't get sued fml)):

style_sheet_v2_1280.png.28d25c7c2991d254e643957e548997d0.png

style_sheet_1280.png.0a30ebfb4235581861bf9bc4ec3d5832.png

 

Scenery around the map (skybox):

Spoiler

environment_1280.png.4a447cdf0c24106cd3a20615414c251b.png

Edited by mr.jogurt
workshoplink

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changed the theme a bit and added a new moodboard:

Spoiler

style_sheet_v2_1280.png.5d66871a884dfe4bdc97b9ec0dded0b2.png

these screenshots are from the dreamworks movie "the path to el dorado" and i got the idea because it is one of the favourite movies of my girlfriend so maybe she will be happy too ;)

the general theme changed from ancient ruins to a colorful ancient south american city. i might change the layout or create a second one and get some feedback on them.

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I changed the name officially changed to "El Dorado"

The map is now public and can ne played found here.

 

Here is tue current overview:

Spoiler

beta_1.0.png.c8ce0659083c2494af22cb363b78d422.png

Here is a gif that shows the layout changes of alpha testing:

Spoiler

alpha_changes.gif.f4570d17496f70026e12472bf3e6df5c.gif

 

i will try to get a playtest eithere here on mapcore or on tophatwaffles site.

Edited by mr.jogurt
typo

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some suggestions (But otherwise, it's really good) :

(And these I'm not so sure if these would make it better, but that useless area, really should be removed)

 image.png.cbba90e3647827f35da42182cc652388.png

Edited by Ynel

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@Ynel thanks for your feedback i will have a playtest on TopHatWaffles server in a view hours and will consider what you said in the further work after the playtest.

 

Update probably coming in 2 weeks because i have a exame in a week

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So finally got more time to work on the map.

Updates coming soon. I will work on the layout and work in the feedback i got and then schedule a playtest. I want to make the architecture more like it will be, when it's finished but maybe i will wait with that until after the playtest.

I will in the following days update the workshop page and start modeling some basic stuff (im completly new to 3d modeling so don't expect anything grand)

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