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Chaplin.be

decal to not decal (CS:GO Sdk tools)

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hello, found out that i have a big problem with my decal texture. (i see smoke behind it)

can i make a decal texture not decal?

probably have to edit it with gfscape but what do i need to type?

thanks

Grtz Chaplin.be

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What is the decal? You will have to edit the .vmt file and it鈥檚 possible that it won鈥檛 look great unless you re-do it as it鈥檚 own .vtf material.

(textures are a .vmt text file and a .vtf graphic file)

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i rewrote the vmt file from

"LightmappedGeneric"
{
"$vertexcolor" "1"
"$vertexalpha" "1"
// Original shader: DecalBaseTimesLightmapAlphaBlend
"$translucent" 0
"$basetexture" "Decals/decalRug001a"
"$decal" 1
"$decalscale" 0.25
"%keywords" "c17downtown"
}

to

"LightmappedGeneric"
{
"$basetexture" "Decals/decalRug001a"

"$material" "rough"
}

and everything works fine now i gues, stil have to proces it to check ingame.

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