-HP- Posted May 31, 2019 Report Posted May 31, 2019 This seems really interesting, if I have time, I might pick it up over the weekend. FMPONE, Minos and blackdog 2 1 Quote
Minos Posted June 1, 2019 Report Posted June 1, 2019 Wow this looks incredible. Hope I can find some time to check it out during the weekend! Quote
MikeGon Posted June 1, 2019 Report Posted June 1, 2019 Cool art style! Reminds me of that old "toonshader" in 3ds max I like the humour and tone too, it doesn't take itself too seriously Quote
blackdog Posted June 1, 2019 Report Posted June 1, 2019 Oh yesss! Seen the trailer the other day from the newsletter. That cel-shading is so damn crisp! im not a big fan of procedural games, because of time more than anything, but this looks very interesting MikeGon 1 Quote
FMPONE Posted June 1, 2019 Report Posted June 1, 2019 I’m a little disappointed in the gameplay I see here, this would be a great narrative FPS ala Bioshock, rogue-likes are so boring :X hopefully there’s something larger gluing it together, Dead Cells kind of soured me on procedural games for a bit, it was such a repetitive time sink. Hope they didn’t waste this amazing aesthetic, it looks stunning edit, top of kotaku: https://kotaku.com/void-bastards-is-good-but-getting-a-bit-repetitive-1835159860 goddamn, when are devs gonna realize repetition is nearly synonymous with boredom, this genre needs to die Quote
PogoP Posted June 2, 2019 Report Posted June 2, 2019 Completed it the other day. Love the art style, but the game is so easy. It's very repetitive, so you quickly learn that you can actually just run around, grab everything, and escape quite easily. It never gets particularly difficult, and then the ending comes out of nowhere just as you THINK it could potentially start to get difficult. Shame. FMPONE 1 Quote
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