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Posted

hello, like the title says

i packed my custom textures and props in my bsp file

i followed the tutorial from tophattwaffle packing custom content using vide in steampipe

when i did all of this i copied the bsp file from

C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps

to

C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\maps

after that i uploaded the map to the workshop and now i notice that my whole map is FULLBRIGHT

is there something that i missed or did wrong?

 

before i added the custom props my map had a full compile with shadows etc so i really find it strange that it deleted all my lights

thanks

Grtz Chaplin

Posted

My guess is that during the packimg of your content, the soft you used fucked up the lighmaps stored in the BSP but I don't know why this would happen. Did you test the packed bsp before uploading it on the workshop ?

Posted (edited)

i tested it before uploading aswell and its with a fullbright light aswell.

 

my map name is Lima30

 

in the sdk_content/maps folder i have 6 files

Lima30.bsp

Lima30.bsp.backup

Lima30.txt

Lima30.prt

Lima30.vmf

Lima30.vmx

 

in my csgo/maps folder i have 2 files

 

Lima30.bsp and Lima30.nav

 

now when i delete the 2 files in csgo/maps and start CS:GO, afterwards type in console "map lima30"

it will load my map with the dynamic lights etc.. (so its starting from the sdk_content folder i think)

 

when i go to my sdk_content/map folder and copy the lima.30bsp file to csgo/map folder and start CS:GO again

i type in console" map lima30" then i have my map fullbright again ?

 

what i'm thinking what could bring this problem is that i made a huge mistake in following the tutorial with VIDE.

i opened the map in VIDE from the location sdk_conten/maps and not csgo/maps..

 

could this be it? if so than i have to fully procces my map again because i dont have the original bsp file anymore.

ps: when i copy the backup bsp file to the csgo/maps folder and load the map its fully bright also.

sorry for this big mess ;)

Edited by Chaplin.be

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