Jump to content

Recommended Posts

Posted (edited)

[First Version V 0.1]

Hello  Everyone !

This Year , I work on my first map !

This is a bomb and defuse map in Wingman with one Bomb Site

The Map is inspired by Italy ( and the map Inferno , Italy )

 

I create This Topic for some Feedback and some Tricks 

You can play this map by this Steam link :

https://steamcommunity.com/sharedfiles/filedetails/?id=1730844309

And Here some Pictures of the Map :de_Fest_radar.jpg.8971fbc1394990767058426449a3c6d9.jpg

Chemin.jpg.a02eb08c6592b4e42830116408efd0bd.jpg20190504073912_1.jpg.c21beacb9576b97c2a177a9441071fd7.jpg20190504073942_1.jpg.cd6275edb23bd2a0e0266437b641918f.jpg20190504073956_1.jpg.38f35e8d6bdb08d3dbfd4d72d1707f75.jpg20190504074008_1.jpg.b5e41df52cc3a740ef580c441f905d09.jpg20190504074020_1.jpg.3671968a98f684c5606b561c9b269ed0.jpg

Thank you for giving your valuable time !

Edited by LeCaribou
Posted
50 minutes ago, TECHNICKER said:

Too many site approaches.

It has been done to always give a different approach of the site for the T and the CT

For the CT you can see where the T go :Cheminreponse.jpg.49131873616f535471ce8683a5da292c.jpg

Moreover The CT Have lot's of Strategic Point ( With their Weakness ) whereas the T don"t have lot's of  covers ( like crates or balcony railing )

 

 

Posted
54 minutes ago, Marcin Poloczek said:

 

This is my idea. Make long thinner, and make one enterance from ct side.

nep.png.56cffd5643182851c78d6f7c3c508460.png

I think for the long is better to make it large but it's my opinion , i will see that in the future and with real test

The CT balcony is maybe too OP but I prefer to have 2 enterances for the Ct , I just elongate the way to go 

Posted
Just now, LeCaribou said:

I think for the long is better to make it large but it's my opinion , i will see that in the future and with real test

The CT balcony is maybe too OP but I prefer to have 2 enterances for the Ct , I just elongate the way to go 

Make the width of long the same as width of smoke, so you can block it with one smoke. Also it's better to have one enterance for ct and good spots on site.

Posted
3 minutes ago, Marcin Poloczek said:

Make the width of long the same as width of smoke, so you can block it with one smoke. Also it's better to have one enterance for ct and good spots on site.

I had not thought of the smoke , i find it is more fun to play in a large area than a thin long , and for the Ct , T have got many enterances to go in the site ( 2 primary enterances and 3 secondary enterances ) and if the CT have only one primary enterance , it will not be balanced ?

Posted
Just now, LeCaribou said:

I had not thought of the smoke , i find it is more fun to play in a large area than a thin long , and for the Ct , T have got many enterances to go in the site ( 2 primary enterances and 3 secondary enterances ) and if the CT have only one primary enterance , it will not be balanced ?

It will be fine since ct get on site first. Also instead of making long wide add a bay or sth in the side of long.

Posted (edited)

[Second Version : V 0.2]

New contents in this map with lot's of fix !

 

-Fix the BombSite for the T

The Bomb site has been remake with more covers around and in the bombsite 

The Terrorist can now plant the Bomb without getting shot by anywhere and the Ct can defuse the bomb


-Upgrade the BombSite

The CT gate has been move and the bomb site begin to have some textures


-Nerf the Ct Balcony

Before , The Ct Balcony was a Strategic point too op so now the way to be there is longer than before and the rail is tinier than before 


-Nerf The T long Entry

The T long entry is now shorter than before . You can throw a smoke to block him

-Upgrade the Ct Spawn

The Ct spawn is more filled than before 


-Upgrade the Appartements

The Appartements has been textured , it has been changed a little

-Put Textures and Props

Some textures and props has been added 


-Fix Bugs

Some bugs has been Fix

Screenshot :

Spoiler

de_Fest_radar.jpg.cbd3728f737b49763f97826b82b01e7d.jpg

Spoiler

20190512194041_1.jpg.jpg.a87f3dfa36e6f63bddacba051e0689f8.jpg

Spoiler

20190512194116_1.jpg.dee77e515e225e7b28365a9df7c2f04c.jpg

Spoiler

20190512194134_1.jpg.cc88000228063821df99d0af94d74695.jpg

 

Spoiler

de_Fest_radar.jpg.cbd3728f737b49763f97826b82b01e7d.jpg

The Progression of the Project

I am really determinated to finish this map , 

Usually , I never finish project like this

Sometimes , I lost a little hope but when i see lot's of maps in this website and lot's of people who feedback about my map , it give me back the hope and the courage to continue this map !

Worshop Link :

https://steamcommunity.com/sharedfiles/filedetails/?id=1730844309

i hope you enjoy this update !

20190512194049_1.jpg

Edited by LeCaribou

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...