Jump to content
Sign in to follow this  
michal3210

[CS:GO] dz_junglity (Danger Zone)

Recommended Posts

The fact that Valve doesn't even have a workshop category for it, but has one for flying scoutsman, should tell you how much they support it.

The map is looking good though. Great job putting it together!

Share this post


Link to post
Share on other sites
6 hours ago, Radu said:

The fact that Valve doesn't even have a workshop category for it, but has one for flying scoutsman, should tell you how much they support it.

The map is looking good though. Great job putting it together!

It took them like a year after Wingman and Flying Scoutsman were added to add workshop support for them. Maybe now that there are maps that are being made for DZ they'll add support.

Share this post


Link to post
Share on other sites

Great theme, and it's good to see people mapping for Dangerzone!

To be honest I watched the trailer at double speed because ain't nobody got time to watch 3 minutes of trees and grass set to that saccharine soundtrack. If the seagull sound is part of the ingame soundscape, I would suggest lowering the volume considerably because that's going to block important gameplay sounds. You may also need to diversify a bit more between areas of the map so that players always have a quick point of reference to figure out where they are.

 

All in all, liking what I see so far.

Share this post


Link to post
Share on other sites
On 4/14/2019 at 9:50 PM, text_fish said:

Great theme, and it's good to see people mapping for Dangerzone!

To be honest I watched the trailer at double speed because ain't nobody got time to watch 3 minutes of trees and grass set to that saccharine soundtrack. If the seagull sound is part of the ingame soundscape, I would suggest lowering the volume considerably because that's going to block important gameplay sounds. You may also need to diversify a bit more between areas of the map so that players always have a quick point of reference to figure out where they are.

 

All in all, liking what I see so far.

Yeah, seagulls are part of in-game soundscapes, but in game they are much much quieter. I just made them louder for video purposes :D. Thanks for feedback and advices!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×