michal3210 Posted March 27, 2019 Report Posted March 27, 2019 (edited) Map is released! Every feedback will be appreciated! https://steamcommunity.com/sharedfiles/filedetails/?id=1813326589 Hey, I'm working alone on one of the biggest projects in my life! I'm trying to make danger zone map. I want to show you some my work! My idea is tropical style, I haven't seen similar style in CS:GO yet. On the map you will be able to explore a lot of regions: beaches, tropical villages, bamboo platform, cliffs, and planning also some caves and more! I realize, that there probably will be a lot of bugs, because It's very hard to make huge danger zone map without bugs, so I'm really looking for testers, if someone is interested in, just invite me on steam. Models and textures some are self-made, and some I Have bought on sites with models Here's some screenshots from some map regions PS: I don't know if Valve support this mode already, but I love making open worlds! and I wanted to try myself. Edited July 24, 2019 by michal3210 TECHNICKER, T-Rexer, neptune and 26 others 23 6 Quote
Radu Posted March 28, 2019 Report Posted March 28, 2019 The fact that Valve doesn't even have a workshop category for it, but has one for flying scoutsman, should tell you how much they support it. The map is looking good though. Great job putting it together! michal3210 and BeanoTV 2 Quote
fewseb Posted March 28, 2019 Report Posted March 28, 2019 6 hours ago, Radu said: The fact that Valve doesn't even have a workshop category for it, but has one for flying scoutsman, should tell you how much they support it. The map is looking good though. Great job putting it together! It took them like a year after Wingman and Flying Scoutsman were added to add workshop support for them. Maybe now that there are maps that are being made for DZ they'll add support. MikeGon and michal3210 2 Quote
michal3210 Posted April 7, 2019 Author Report Posted April 7, 2019 Update I made a short showcase video, map is almost done! Geno, T-Rexer, TECHNICKER and 16 others 15 4 Quote
fewseb Posted April 7, 2019 Report Posted April 7, 2019 Trailers a big eeehhhh, for me dog Interfearance 1 Quote
text_fish Posted April 14, 2019 Report Posted April 14, 2019 Great theme, and it's good to see people mapping for Dangerzone! To be honest I watched the trailer at double speed because ain't nobody got time to watch 3 minutes of trees and grass set to that saccharine soundtrack. If the seagull sound is part of the ingame soundscape, I would suggest lowering the volume considerably because that's going to block important gameplay sounds. You may also need to diversify a bit more between areas of the map so that players always have a quick point of reference to figure out where they are. All in all, liking what I see so far. Roald, FMPONE, SirK and 1 other 4 Quote
michal3210 Posted April 16, 2019 Author Report Posted April 16, 2019 On 4/14/2019 at 9:50 PM, text_fish said: Great theme, and it's good to see people mapping for Dangerzone! To be honest I watched the trailer at double speed because ain't nobody got time to watch 3 minutes of trees and grass set to that saccharine soundtrack. If the seagull sound is part of the ingame soundscape, I would suggest lowering the volume considerably because that's going to block important gameplay sounds. You may also need to diversify a bit more between areas of the map so that players always have a quick point of reference to figure out where they are. All in all, liking what I see so far. Yeah, seagulls are part of in-game soundscapes, but in game they are much much quieter. I just made them louder for video purposes . Thanks for feedback and advices! Quote
michal3210 Posted April 17, 2019 Author Report Posted April 17, 2019 (edited) Update: New Industry region to make map less boring! Also Some new models! Edited April 17, 2019 by michal3210 a Chunk, T-Rexer, jd40 and 11 others 11 3 Quote
FMPONE Posted April 17, 2019 Report Posted April 17, 2019 1 hour ago, michal3210 said: Update: New Industry region to make map less boring! Also Some new models! Looks nice but very detailed. Not sure that is going to perform well given the size of Danger Zone levels Logic, michal3210, SirK and 5 others 8 Quote
SmityHead Posted April 19, 2019 Report Posted April 19, 2019 Looks fantastic! Making a danger zone map is really hard. I stopped working on my danger zone map after i barely finished with the layout lmao michal3210 1 Quote
michal3210 Posted May 19, 2019 Author Report Posted May 19, 2019 UPDATE Started working on map undergrounds, caves with some new assets Interfearance, T-Rexer, blackdog and 9 others 12 Quote
michal3210 Posted July 2, 2019 Author Report Posted July 2, 2019 Map Overviews for deployment section and tablet! Squad, Roald, jd40 and 9 others 12 Quote
michal3210 Posted July 17, 2019 Author Report Posted July 17, 2019 (edited) Map is released! Every feedback would be appreciated! https://steamcommunity.com/sharedfiles/filedetails/?id=1813326589 Edited July 24, 2019 by michal3210 T-Rexer, RA7, Squad and 4 others 6 1 Quote
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