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On 5/1/2019 at 9:29 PM, fewseb said:

Some how I dont see Source2 competing with Unreal, especially considering the rumors that L4D3s development ended in micro-civil war between the devs over continuing to use source2 or just moving to unreal since it was an actual finished engine.

Something's clearly wrong when you don't want to use your own company's engine to make your game...

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On 5/1/2019 at 8:54 PM, fewseb said:

Still says I can buy Rocket League off steam, is it actually going exclusive or just being sold on both stores? Their post doesnt really seem to answer that question.

It's pretty clear from the original wording that Epic will remove RL from Steam, just pushing updated to existing customers.

Now they are in sort of damage control limbo, as they've backtracked.

~

I imagine there's concern for e-sports fans of RL of what will happen, although I would expect Epic to let Psyonix continue do what they've done, maybe even just provide extra funding to make the RL tournament more relevant. This is the kind of game that can easily go to the Olympics.

Edited by blackdog

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"Early indications are supportive, as PC pre-orders are higher than for the first Division, and pre-orders on the Ubisoft store are six times higher. We believe this deal is a long-term positive for Ubisoft."

https://www.gamesindustry.biz/articles/2019-05-10-ghost-recon-breakpoint-will-skip-steam-for-epic-games-store

 

"BAFTA, the British Academy of Film and Television Arts, will honor Epic Gameswith a Special Award recognizing its growth from its founding in 1991 to "world-renowned industry leader and innovator"."

https://www.pcgamer.com/epic-games-earns-a-bafta-special-award-for-its-huge-contribution-to-the-industry/

Edited by Radu

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Looks like GOG's Galaxy 2.0 is built to support games from different platforms and libraries into one, you can sign up for the beta.

https://www.gogalaxy.com/en/?utm_medium=email&utm_source=newsletter&utm_campaign=20190523_nl_galaxy_beta_test_announcement_EN&utm_term=EN&track_click=1&link_id=main_CTA

not sure to understand what's the reason to add a game from a console platform, maybe is just for achievements.

I imagine you still have to launch Platform-X to update your games (they mention updates only when explicitly referring to GOG), so not sure on the benefits of using a third party launcher.

I can see something like this being interesting if was tailored for "big screen mode", so you can have your "console" PC.

Edited by blackdog

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"Epic Games CEO Tim Sweeney has argued that store exclusives will ultimately benefit gamers, in the face of persistent criticism for the Epic Games Store's strategy.

Joining a discussion on Twitter yesterday, Sweeney said that stocking the Epic Games Store with PC exclusives is the only effective way of ending the standard 70/30 revenue split imposed on developers."

https://www.gamesindustry.biz/articles/2019-06-26-tim-sweeney-unpopular-epic-game-store-exclusives-are-working

 

 

Edited by Radu

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I actually used the Epic games Store to buy a game. I bought Outer Wilds, it’s very interesting.

Its also an EXXXClusive to the Epic Marketplace, or you know damn well I woulda bought that shiz on Steam. 

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Also, this just in:

"Epic Games will be supporting the Blender Foundation with a donation of $1.2 MILLION DOLLARS, to be delivered over a period of three years."

https://www.blendernation.com/2019/07/15/epic-games-supports-blender-foundation-with-1-2-million-epic-megagrant/

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1 hour ago, Radu said:

Also, this just in:

"Epic Games will be supporting the Blender Foundation with a donation of $1.2 MILLION DOLLARS, to be delivered over a period of three years."

https://www.blendernation.com/2019/07/15/epic-games-supports-blender-foundation-with-1-2-million-epic-megagrant/

With Blender 2.8 RC just out the door and this grant waiting to step in, there's no doubt Blender will gain more interest. So happy to see this happen.

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