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Anthem and the peculiarities of modern monetization.

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Caved and got the game. 

The character customization with loot you can get is cool,  better than Destiny imho. Fun gameplay.

Only problem right now is that there are so many bugs that force you to restart your mission with progress lost. Also alot of game crashes. 

I do understand why some people want to defend it. It has great potential! I hope they fix the issues and release free updates that fix the game. Dont want to see them pull a bungie and release and 'expansion' for another 60 bucks just to get the game to Where it should have been from the beginning.

 

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Yeah im at level 20 now . Encountered loads of bugs,  one where the last boss would instakill me instead of being teleported to stage 2. Luckily your super makes you invurnerable so i got pass that shit.

Something keeps me playing and actually wanting to get home and play. Bioware is having a livestream tomorrow i think about whats coming. It has massive potential to be great, it all depends on BioWare now.

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People can hate all they want,  but after the last patch the game has been stable and tons of fun.

The component system to build your javelin is great and the actual gameplay is really good imho. 

I was onboard the Destiny 2 train, and even if that game was fun for a while it had alot of problems. The big difference i feel , is that BioWare is listning and communicating where Bungie kept silent and left the players clueless on how they were gonna fix the problems.

Bungie fixed it with an expansion that cost  bucks. BioWare is patching the problems and communicating. I really look forwards to the future of Anthem after playing it, hoppfully it can redeem itself like No mans sky did.

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https://www.pcgamesn.com/take-two-loot-box-revenue

"Take-Two reported about $2.929 billion in revenue for fiscal year 2019, which would put those loot box revenues right around $88 million. That’s a lot of money, just not a lot of money on the scale a major corporation operates at."

https://wccftech.com/ubisoft-sees-record-profits/

"Across the financial year, ending March 31st, 2019, Ubisoft saw net bookings of €2.028 billion with operating income of €446 million. This is in a year driven by both successful new major game launches in the form of Assassin’s Creed: Odyssey, Far Cry: New Dawn and Tom Clancy’s: The Division 2, as well as the success of a number of back catalogue titles."

https://ubistatic19-a.akamaihd.net/comsite_common/en-US/images/57ubisoft fy19 slideshow confcall _tcm99-349885_tcm99-196733-32.pdf

https://www.reddit.com/r/assassinscreed/comments/bp0zjg/ubisoft_earnings_call_q4_2019_and_how_it_relates/

 

Edited by Radu

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