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[CS:GO Wingman] Luxury, Terracotta & Delta


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  • MadsenFK changed the title to [CS:GO] Morocco, Luxury & Delta (Wingman Projects)

I do the same crap with defuse maps. I must have milled through 8 grayboxes so far trying to find the perfect combination of unique layout, cool theme(s), competitive potential, and excuses for things to be where they are. Your bunker idea looks super sick and I hope that is the one you complete, if not 2 or all of them.

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So I was flying around Delta and I noticed a few potential issues. The first is that the "long" choke point may be T sided as T's have the stairs angle, the vent angle, and the main route to shoot from. I feel like this might be too many for one CT to cover, especially with coordinated peeks by the T's. The angular block to the left of the vent leading to site seems overpowered because you can see over to the opposite site entrance, have a really hard to fight angle on the entrance its near, and also cover vent. (Also you can boost to see through the nade slot if both players went vent; not really too viable because of where players will be once either side can access it). I do like the T vent boost although like I said not sure whether it needs to connect to long. The brush work is fantastic, and I like the rocky features you added because they give it an industrial but expensive and well kept feel. Also the map was unexpectedly breathable for an indoor map. Probably the most of any indoor map I ever played when I think of it. 


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I wasn't really happy how progress was going for Delta, and the setting was a little difficult to pull off, so I've started working on a new Delta with a slightly different theme.

It is now taking place in a desert, still inside a hidden military bunker/base with dangerous inventory for the terrorists to destory.


Terrorist Spawn



Middle (a lot of early AWP duels are gonna be fought here)



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  • 4 weeks later...
  • 1 year later...
  • MadsenFK changed the title to [CS:GO Wingman] Luxury, Morocco & Delta


Luxury is a Wingman map situated in a modern house complex near Los Angeles, California

The residents of the contemporary-style house had held a house party the night before and woke up
to the sight of dangerous ammunition crates near the pool. They called 911 and left the residence without hesitation.








Most assets and materials used on the map is by Yanzl
Quoting helped with playtests as well as ideas for the map



Edited by MadsenFK
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  • MadsenFK changed the title to [CS:GO Wingman] Luxury, Terracotta & Delta

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      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      As always, free for non-commercial use with attribution. 
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