Jump to content
Sign in to follow this  
Samir

Anuanuraro [Wingman CS GO]

Recommended Posts

 

Map history:

The actions take place on a small island, the island itself was the private property of a large entrepreneur in catching black pearls, the task T to blow up a new building with hazardous substances, so that the island would not be suitable for catching black pearls.

About the map:
My inspiration came after playing dz_blacksite on the map, 
I love forest themes and nature very much and it made me do it. Initially, 
the map was considered for de_ mode, 
but unfortunately I could not realize all my ideas due to the limitations of the engine but still. 
The map is at the Beta stage, and I will correct minor errors at the moment. 
In the future, when the map is fully ready, 
I want to build an open Beta test and see how the game will be played live!

 

 

20190101180244_1.jpg

20190101180308_1.jpg

20190101180359_1.jpg

20190101180424_1.jpg

20190101180452_1.jpg

20190101180514_1.jpg

20190101180528_1.jpg

20190101180557_1.jpg

20190101180627_1.jpg

20190101180721_1.jpg

20190101180759_1.jpg

20190101180910_1.jpg

20190101181016_1.jpg

20190101181056_1.jpg

Share this post


Link to post
Share on other sites
1 hour ago, DutchCrazyGamer said:

It looks nice but do you have a link to the map so we can test it?

Soon guys 
 

Share this post


Link to post
Share on other sites
Hello to all! 
Not even a year has passed since the Anuanuraro map suffered 
no significant changes,
but still there are, here you are not a great video.
I know you'll scold me for telling
 you about updating the map but I don’t give it away 

- The map surface (ground) was completely changed to etched

- Plant was moved a little closer to CT spawn

- A place with shelters in the "short" position has been completely redone, also added semi-destroyed for a more comfortable game with AWP

- Added several trees and other vegetation for detail

- Also on the point with the laying of the bomb was added light

- Added Dynamite Clouds

- Redone background map (3d skybox) for position "short"

- Fixed optimization

 

 

Oops sorry for this screen resolution [4:3] I have such a monitor

 

 

Good luck to everyone and Happy New Year

Edited by Samir

Share this post


Link to post
Share on other sites

Looks great overall but from looking at the radar map i really dislike that the top spawning position just have the players running down a long "corridor" with no choice. This is probably a bigger issue in wingman with the faster round iterations. Maybe something to consider.

Share this post


Link to post
Share on other sites
55 minutes ago, spa said:

Looks great overall but from looking at the radar map i really dislike that the top spawning position just have the players running down a long "corridor" with no choice. This is probably a bigger issue in wingman with the faster round iterations. Maybe something to consider.

 

While I can not give an exact answer, is it good or bad, later we will see how this will affect the game itself

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×