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Radu

Goals for 2019?

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1 hour ago, PogoP said:

Happy new year all! I've not been checking Mapcore much recently but thought I'd jump on and see what everyone's up to.. I really hope you all achieve your goals this year.

2018 was a great year for me.. I think. I struggle to see the positives sometimes! Anyway, I got married to my girlfriend of 10 years... We bought our first house, got a bloody DOG (who I love to bits. shes seriously just gorgeous and so friendly to everyone. She melts our hearts all the time!)... Work is really good fun though it can be hard to get motivated when working from home. But what I'm really chuffed with from a game dev standpoint is the fact that I finally started to learn blueprints in UE4, and I'm making my own little retro shooter. Hopefully one day I can release it, but I'm taking it one step at a time. I haven't had this much fun doing games stuff in... well, I can't even remember how long. It feels like a new world of things to explore!

So, in 2019, here's what I want to do:

  • Make lots more progress on my game. I'm not sure what's feasible really, but I think I can release a short demo online, towards the end of the year.
  • Make more friends in my local area. We moved somewhere new, and live in more of a suburban neighbourhood in a smallish town, so I need to get out of my comfort zone and meet new people.
  • Keep in touch more with old friends. God, I'm terrible at this. I had a pretty bad experience with some old school friends back at University (I was pretty depressed and didn't want to go home to hang out with them all, so I think they took it as me not liking them? Dunno, it was all a bit unresolved), and it kinda shook me a bit and I find it much easier to retreat into solitude rather than hang out. I need to sort this, and I've already made plans to meet up with Uni mates this year.
  • Look after my mental health a bit more. I think I've suffered with depression for a while. Perhaps not a chemical imbalance (I don't want to try anti-depressants), but I think I would benefit from going to therapy. So that's something I'm going to do this year, see a therapist. Fuck knows what my issues are but maybe they'll come out when I'm there :)
  • Look after my physical health. I gained a bit of weight this year due to various stresses, so I want to work out a little more.
  • Play more piano. I finally got my piano back from home and brought it to my new house.. Need to practice more and get back up to my old standards!
  • Write music. I think I'll write music for the game I'm working on, which is pretty exciting. No idea where to start :)

Anyway, that's it I guess! Hope you're all good guys :)

Great goals :D Glad to see you back!

About a year and a half ago I woke one day and didn't want to get out of bed. I felt/feel "sadness" all the time, but I had never felt that empty and scared before. Something was stirring deep inside me and I was afraid that I would have no control over it. I decided to look for help and found a Jungian psychoanalyst. It was the best decision I made. We dived deep into my unconscious mind and "fixed" a lot of issues that bothered me about myself, and she helped me integrate a new side of my personality that was emerging at the time. So much of our behavior and thoughts are affected by subconscious programming and common archetypes, there's so much power when you understand who you are and become able to reprogram your mind to better suit your goals :)  Definitely give therapy a shot man!

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11 hours ago, Minos said:

Great goals :D Glad to see you back!

About a year and a half ago I woke one day and didn't want to get out of bed. I felt/feel "sadness" all the time, but I had never felt that empty and scared before. Something was stirring deep inside me and I was afraid that I would have no control over it. I decided to look for help and found a Jungian psychoanalyst. It was the best decision I made. We dived deep into my unconscious mind and "fixed" a lot of issues that bothered me about myself, and she helped me integrate a new side of my personality that was emerging at the time. So much of our behavior and thoughts are affected by subconscious programming and common archetypes, there's so much power when you understand who you are and become able to reprogram your mind to better suit your goals :)  Definitely give therapy a shot man!

Cheers dude! I appreciate you opening up about it!

I've been chatting to my brother and cousins about therapy, they all go.. They said they got a lot out of it. By the sounds of it, it's worth going, just to sorta help you work through things and organise your thoughts a bit more. I'm going to look into it this week!

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On 12/28/2018 at 3:42 PM, Radu said:

It's that time of the year again. For me, short term goal is to finish Terraza. Long term goal is to create a basic ld portfolio and avoid the same mistakes I've made previously.

Since that time of the year is almost upon us yet again, I thought I'd see what I wrote last year. Pretty pleased to see that I actually achieved that and with plenty of time still left on the clock.

I started work as QA at my local Ubisoft back in December.

I published Terraza on the workshop in March. It got hit by a wave of downvote bots and ended in obscurity. It was recently featured on Faceit's Season 2 of Wingman and got some more feedback on it. I'm looking to tweak it after the CS:GO contest ends, add support for Deathmatch/Demolition and re-release it maybe. 

In the meantime, my friend Ville built an online portfolio for me to use. That also took a bit of tweaking, going back and forth, mostly because I'm too much of a perfectionist, but we got something that I'm quite happy with. It's super clean and responsive. 

In April I started work on a huge FC5 arcade level, Jungle Raid, that I got to finish by the end of July. Afterwards, I spent two-three more weeks going through feedback and one or two additional weeks working on the supporting documentation. This was definitely a huge learning experience for me, but also quite a challenge.

In September I finally got the chance to apply for a jr ld position at my Ubisoft and after two weeks of interviews and HR talks I got the job!

However, before all of this, I had spent around a year and a half trying to put together a portfolio (starting autumn 2016 to spring 2018) and failing to the point where I burned out and genuinely quit sometime in April 2018. After that, I spent the next 7 months working as a freelance photographer. This was a long period of introspection and personal growth that led to managing myself better, being more open towards people and asking for help when I needed it.

Now I'm working on the PvP component of Ghost Recon Breakpoint (which released to stellar reviews!), my map for the CS:GO contest and something else on the side. Yeah, I'm looking forward to 2020!

Edited by Radu

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23 hours ago, Radu said:

Since that time of the year is almost upon us yet again, I thought I'd see what I wrote last year. Pretty pleased to see that I actually achieved that and with plenty of time still left on the clock.

I started work as QA at my local Ubisoft back in December.

I published Terraza on the workshop in March. It got hit by a wave of downvote bots and ended in obscurity. It was recently featured on Faceit's Season 2 of Wingman and got some more feedback on it. I'm looking to tweak it after the CS:GO contest ends, add support for Deathmatch/Demolition and re-release it maybe. 

In the meantime, my friend Ville built an online portfolio for me to use. That also took a bit of tweaking, going back and forth, mostly because I'm too much of a perfectionist, but we got something that I'm quite happy with. It's super clean and responsive. 

In April I started work on a huge FC5 arcade level, Jungle Raid, that I got to finish by the end of July. Afterwards, I spent two-three more weeks going through feedback and one or two additional weeks working on the supporting documentation. This was definitely a huge learning experience for me, but also quite a challenge.

In September I finally got the chance to apply for a jr ld position at my Ubisoft and after two weeks of interviews and HR talks I got the job!

However, before all of this, I had spent around a year and a half trying to put together a portfolio (starting autumn 2016 to spring 2018) and failing to the point where I burned out and genuinely quit sometime in April 2018. After that, I spent the next 7 months working as a freelance photographer. This was a long period of introspection and personal growth that led to managing myself better, being more open towards people and asking for help when I needed it.

Now I'm working on the PvP component of Ghost Recon Breakpoint (which released to stellar reviews!), my map for the CS:GO contest and something else on the side. Yeah, I'm looking forward to 2020!

That's really cool dude, congratulations that's a lot of achievements for 1 year !

Your portfolio is really neat and showcases nicely your work 👌

Well done for surpassing these two laborious years, good luck with all these new projects :)

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