Defrag Posted May 23, 2005 Report Posted May 23, 2005 I still always build major architecture in divisions of 64 (if not 128) and try to avoid ever offsetting things by more than 32 units. There's nothing I hate more than major geometry going smaller than 16 units (16 at least lines up pretty well against the major grid sizes, but 8 always feelds awkward). Of course, I'll do things like split a 32 unit support into 8, 16, and 8 unit pieces or something and for fine details (and splitting things up on patch meshes in d3) I've gone all the way down to the .125 grid. But I'm quite the grid nazi otherwise. Yay. That's my thinking, more or less. I went back to a map I created for TFC (I'm overhauling it for Fortress Forever) on an 8 grid, and it felt like I had soiled myself and was sitting in it (urm, not that I'd know what that feels like). My later maps are mostly on a 32 (though obviously lower for detailing) grid and it's just so much cleaner to work with.
JynxDaddy Posted May 23, 2005 Report Posted May 23, 2005 I haven't used hammer in awhile, and I don't what know what number, but I would always work in two increases from default.
D3adlode Posted May 23, 2005 Report Posted May 23, 2005 The smallest it can go, makes it easier to fit brushes without accidentally making any gaps.
PhilipK Posted May 23, 2005 Report Posted May 23, 2005 Hmm.. I never stuck to any grid size for very long so... .25-256 all the time But I was using quark so.. Voted 16 tho.
von*ferret Posted May 23, 2005 Report Posted May 23, 2005 4 and 8. Clean brushwork is the best, howevery you dont have to limit yourself to big brushes to achieve that, rather just common sense.
st0lve Posted May 23, 2005 Report Posted May 23, 2005 8 for HL and HL2, but I hate the new Hammer, since I can't really find my good old grid back (it just looks different).
TomWithTheWeather Posted May 23, 2005 Report Posted May 23, 2005 I switch between 15.74 and 8.397. For brush terrains I use 35.47. I've never had any problems.
Kamikazi! Posted May 24, 2005 Report Posted May 24, 2005 I find I use the highlights on the grid more than the actual grid size.
Izuno Posted May 24, 2005 Report Posted May 24, 2005 8 and 16 for early stage of a map. once i go through for more detail i set it lower as needed.
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