mike-0 Posted May 19, 2005 Report Posted May 19, 2005 http://www.wunderboy.org/blog/121 Its not perfect, but its better than dead bodies clipping through the walls. TS needs this for 2.2.
kleinluka Posted May 19, 2005 Report Posted May 19, 2005 newsflash: HL1 is dead. still pretty cool though.
DaanO Posted May 19, 2005 Report Posted May 19, 2005 newsflash: more people play cs than cs:source! it's not dead. it'll take a while for hl1 to die.
GrayFox Posted May 19, 2005 Report Posted May 19, 2005 It's well done but still looks crappy compared to source.
DaanO Posted May 19, 2005 Report Posted May 19, 2005 That i can agree with. Same for bumpmapping and that nice water in MI
Zacker Posted May 19, 2005 Report Posted May 19, 2005 I think that it is cool that they are doing theese kind of updates to the good old HL engine. I am not impressed with the stuff from the MI team such as 3d sky, etc. though - it simply don't looks like anything you not would be able to do with vanilla hl.
mike-0 Posted May 19, 2005 Author Report Posted May 19, 2005 When MI comes out it will be the best looking hl mod. period. Anyways, i started playing TS again last weekend. After playing CS:S and HL2, the hl1 engine is repulsive. And since TS isnt going source, i think they should take every chance to enhance the HL engine.
DaanO Posted May 19, 2005 Report Posted May 19, 2005 Why the hell aren't they going to Source? That engine is made for that game
Defrag Posted May 19, 2005 Report Posted May 19, 2005 Heh that's pretty cool. One of the coders on FF (billdoor) actually implemented ragdolls for CS 1.6, but he didn't get around to making the model collision test against itself (i.e. so the limbs just fell through the character's body and it looked a bit stupid) as he had other stuff to do. It still looked pretty cool for HL1.
kleinluka Posted May 19, 2005 Report Posted May 19, 2005 When I said HL1 is dead i meant the engine. Everybody who is still developing for this engine should consider moving the hell on
Grin Posted May 19, 2005 Report Posted May 19, 2005 HL developing is like demosceners trying to crank sweet demos in 4k, brilliant and exciting to watch. Next they could try to raise the amount of polies the engine can handle.
mike-0 Posted May 19, 2005 Author Report Posted May 19, 2005 Why the hell aren't they going to Source? That engine is made for that game I know. I want to slap those anime bastards across the face. Not that theres anything wrong with anime... well actually there is. Some anime isnt bad, like akira. Anyways, back to ragdoll hl1 discussion ~
Pericolos0 Posted May 19, 2005 Report Posted May 19, 2005 Why the hell aren't they going to Source? That engine is made for that game hmmnhmm
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