Nysuatro Posted May 14, 2005 Report Posted May 14, 2005 Hello, Yeey first post OK, This is the map that i made with a vriend of mine [Venom Snake] It is a map for The PC zone contest. --> http://pczone.mapdesign.nl/index.php The map had to be an iland with a base. This is the status of the map when we have given it to the contest. But it is still a beta because we didnt had anymore time to put some detail and plants an trees,... SO there are still some bugs. SO other pictures will follow when the map is finished and we will release the map when whe know who has won the contest. The fps is around 60 on the baddest points of the map. SO here are some pictures Ps: srry for my englisch but i am from Belgium and i cant speak englisch very good Quote
|FRITZ| Posted May 14, 2005 Report Posted May 14, 2005 Well, the displacements look nice. But I spot a couple of lights with no sources. Quote
Taylor Swift Posted May 14, 2005 Report Posted May 14, 2005 The map is looking good. But missing details add more effects like sun, more trees, more stones and et.c Other than that it looks fine to me. Quote
Nysuatro Posted May 14, 2005 Author Report Posted May 14, 2005 Yeah i KNow But we didnt had so mutch time. SO everything had to me quickly But the lightning and the water and vegatation will come later Quote
Jezpuh Posted May 14, 2005 Report Posted May 14, 2005 That vulcano looks really wrong for some reason. I think it's because it gets very narrow near the top. Widen it a bit and make it less steep. Quote
Jeremy Posted May 15, 2005 Report Posted May 15, 2005 can you make the water say...80% opaque instead of 100%? Would look much better imo. Quote
rockdude86 Posted May 15, 2005 Report Posted May 15, 2005 you might want to place some env_cubemaps so that the water will look a lot better Quote
-Stratesiz- Posted May 15, 2005 Report Posted May 15, 2005 I hate the repetiveness of HL2 water, the fact that it leaves an ugly shoreline border without waves and that it looks like a giant rectangle breaking the illusion of a never ending sea. Quote
PhilipK Posted May 15, 2005 Report Posted May 15, 2005 looks quite nice. bit boring lighting so far tho. Quote
Marcos Posted May 15, 2005 Report Posted May 15, 2005 Looks cool. But as you pointed out yourself, a bit empty. Have you guys tested it on a full 24 player server? cuz whith all that water I think it would lagg as hell for medium comps Quote
Nysuatro Posted May 15, 2005 Author Report Posted May 15, 2005 There are only 14 spawnpoints And i am now learning modelling to make some models for the map Quote
PhilipK Posted May 15, 2005 Report Posted May 15, 2005 good idea to make ur own static props for it. Quote
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