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George Platten | Level Design


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Posted
  1. The top left panel is named differently from the page it takes you to.
  2. There is little to no description of why things are the way they are or what is actually meant to happen in each shot.
  3. There is very little explanation of what you actually did yourself, workflow etc.
  4. If you are interested in level design the dev shots are much more important than the final ones.
  5. Top downs explaining layout decision are by far the most telling shots/information you can provide.
Posted
15 minutes ago, Vilham said:
  1. The top left panel is named differently from the page it takes you to.
  2. There is little to no description of why things are the way they are or what is actually meant to happen in each shot.
  3. There is very little explanation of what you actually did yourself, workflow etc.
  4. If you are interested in level design the dev shots are much more important than the final ones.
  5. Top downs explaining layout decision are by far the most telling shots/information you can provide.

That’s great feedback, thanks for taking the time :) 

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