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Posted (edited)

I am sorry if this isn't the right place to post this question but I'm making a jeopardy style game inside of a map and need help with one thing.

 

How should I go about making the buzzers? And how can I make them reset by pushing a button on the host podium?

 

I really need help on this and any help is appreciated. Thanks!

Edited by LAMOW
Posted

Ok. You should use func_button entities for both buzzers and the button for the host.

Func_button has a "lock" property, which means :

  • With a flag "Starts locked", you can start the game with the buzzers locked (= when players will try to press them, nothing will happen)
  • With outputs, you can lock and unlock the buzzers at any time

I think that's the key to your problem.

I made a map like that, if you want i can share the source files. (show example #1, show example #2)

Posted
2 minutes ago, leplubodeslapin said:

Ok. You should use func_button entities for both buzzers and the button for the host.

Func_button has a "lock" property, which means :

  • With a flag "Starts locked", you can start the game with the buzzers locked (= when players will try to press them, nothing will happen)
  • With outputs, you can lock and unlock the buzzers at any time

I think that's the key to your problem.

I made a map like that, if you want i can share the source files. (show example #1, show example #2)

Okay that actually helped a bit. I'll mess around with the buttons for a while and if I get stuck I'll reply. Thanks a lot!!!

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