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Posted
17 hours ago, Interfearance said:

What is that blank Dev texture you used? It looks so clean

 

I always use the reflectivity borderless textures. On victoria, we kept it all in the 50 one, but they come in 9 different shades. Search the textures for "ref b" and they'll come up.

Posted
On 10/30/2018 at 4:40 AM, blackdog said:

I haven’t played the latest versions, but not all areas of maps need to be very connected.

I see the choice as a balance of ability to take/retake, looking at the layout, A-site makes me think of Inferno B-site. It’s tucked in a corner with only one way in for both teams.

But unlike inferno it makes mid con the most viable rotation every time which leads straight on to site, whereas speedway which is fastest on inferno leads to arch side, library and truckside (if you so choose)

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