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Dying Light 2


blackdog

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6 hours ago, FrieChamp said:

Is the game set in Milan? At least it was at some point judging by the concept art.

Techland did not specify a location when they revealed the game last year at E3; all they said is that it is set in a European city 15 years after the events of Dying Light 1 where now most of the population got wiped out by the virus, and the remaining little, formed settlements and small fortresses like the ones of the middle ages.

However, as you noticed yourself from these concept art pics, they took inspiration from several cities across Europe:

Galleria Vittorio Emanuele II in Milano

- Brandenburg gate in Berlin

- Arc de Triomphe in Paris

- Architectural style of houses and streets from Paris, Poland and Czech Republic

Here's a new concept art pic showing streets

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Newest article on the game

https://www.unilad.co.uk/gaming/dying-light-2-will-take-multiple-playthroughs-to-see-everything/

Quote

Dying Light 2 Will Take Multiple Playthroughs To See Everything

The game is so massive, in fact, that GamesRadar reports it’ll take multiple playthroughs to see all the quests, characters, items, and secrets that Dying Light 2 has to offer. Think The Witcher 3, or Skyrim, but with zombies.

 

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There will be many new parkour moves, on top of the ones from the first game.

One rumored move will let you jump unto a rope, swing from one building to the other, let go of the rope at the end of the swing, and immediately use your knife mid-air to "stab" a building banner, slicing it from top to bottom, using it as fast way to climb down a building while amortizing your "fall".

Hope this makes it into the final game :D

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Latest hot article, fresh off the presses before the E3 hype next week.

https://www.gamesradar.com/dying-light-2-exclusive-concept-art-e3-2019/

fKAAs9Qecg8gMDexqn3BU9-970-80.jpg

Exclusive new concept art showcasing a new area never shown before that can be shaped based on the different decisions the player takes.

The developer description is quite interesting:

Quote

“Players are directly responsible for shaping the world of Dying Light 2. Player choices will influence whole regions, districts, areas of The City. Dying Light 2 will often force you to make decisions on the spot, and the outcome can be unexpected. This particular scene depicts just that - how one good deed can end in destruction. This theme park, once a bustling, lively district, now sits in ruins, the oversized Octopus attraction mirroring the famous Ferris wheel in Pripyat, near Chernobyl."

Pripyat? Chernobyl? Fellow STALKER fans, take notice :D  @FMPONE

 

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