Puddy Posted September 10, 2019 Report Posted September 10, 2019 On 9/3/2019 at 8:11 PM, Minos said: I played it for a bit and it just didn't click, refunded Same. I must admit that my patience ain't the best right now though. I played for an hour. I thought that the presentation, characters and dialogue were a bit, well, crude despite the premise being incredibly intriguing. Less would've been more in this case, they should've let the building tell its own story and gone easier on the exposition and early melodrama. Additionally, the game is way too quick in giving you a gun to blast generic enemies with and introducing very gamey systems ("control" points, weapon mods etc). Instead of fighting creepy otherworldly entities I felt like I was blasting Destiny "mobs". PogoP, 'RZL and Minos 2 1 Quote
Puddy Posted September 11, 2019 Report Posted September 11, 2019 12 hours ago, Puddy said: Same. I must admit that my patience ain't the best right now though. I played for an hour. I thought that the presentation, characters and dialogue were a bit, well, crude despite the premise being incredibly intriguing. Less would've been more in this case, they should've let the building tell its own story and gone easier on the exposition and early melodrama. Additionally, the game is way too quick in giving you a gun to blast generic enemies with and introducing very gamey systems ("control" points, weapon mods etc). Instead of fighting creepy otherworldly entities I felt like I was blasting Destiny "mobs". Also, I think the lower FOV influenced my harsh judgement. Quote
blackdog Posted September 11, 2019 Author Report Posted September 11, 2019 I feel like some of the criticisms brought up in the last few posts are things that have been pretty much a trademark of Remedy, especially from Alan Wake and the Quantum Break. I’ve said many times: the writing is in many occasions too self-referential to be funny and weighs down the game. I was concerned about the “games” systems @Puddy mentions… Anyway will still play it at some point, if anything it’s at least incredibly beautiful and can only serve as inspiration of how trippy you can get. ~ Anyways, artdump! https://www.artstation.com/teppoylitalo Quote
Radu Posted September 13, 2019 Report Posted September 13, 2019 Resumed playing it. God damn, that janitor is my favourite character so far -HP- and Zarsky 2 Quote
Radu Posted September 15, 2019 Report Posted September 15, 2019 (edited) I have to say, navigating the map is just frustrating for me. It's also a bit annoying when you have a room that keeps spawning enemies as you're trying to search for a particular location. I can see why they added all the fast travel points. They certainly help, but overall it's just not fun for me to walk through this. And it's a shame because the art direction and mood are great. I don't know if I'll finish this. Seems like Jim Sterling is spot on about the navigation. Edited September 15, 2019 by Radu Quote
-HP- Posted September 15, 2019 Report Posted September 15, 2019 When was the last time Sterling enjoyed a game? Lol I'm starting to think people that play and review games for a living eventually just see the stuff behind the curtain and are incapable of enjoying anything. Zarsky and Evert 2 Quote
blackdog Posted September 15, 2019 Author Report Posted September 15, 2019 6 minutes ago, [HP] said: When was the last time Sterling enjoyed a game? Lol I'm starting to think people that play and review games for a living eventually just see the stuff behind the curtain and are incapable of enjoying anything. I think he only had compliments for A Plague Tale, but yes, I agree with your overall point. I think you get more knowledgable, you understand better design system and get more critical / less naive. You hardly get impressed and honestly lose complete focus of the target audience. I mean take a step back and think how many of these AAA games are intended for teenagers. Imagine it’s the third game you play or something… you’d be blown away so easily. Quote
Radu Posted September 15, 2019 Report Posted September 15, 2019 I don't know, I really wanted to enjoy the game, but I guess it wasn't for me. I'm going back to my cabin. Quote
PogoP Posted September 16, 2019 Report Posted September 16, 2019 (edited) The writing in this game is so cringey. I love the idea of the game but it just boils down to sub-par, boring gunplay and combat. Physics is cool but that's about it. The environments get a bit boring too, as cool as some of them are.... I can only walk past so many desks before I get bored. Maybe it opens up a bit later? I just can't bring myself to play it any more right now. For the guys who made 'Max Payne' they sure seem to have lost the knack for fun gun combat... I find it so dull and unsatisfying This actually seems like the perfect game to have Max Payne's jumps, dives and slow mo combat. Again, maybe you unlock those things later, but if people have stopped playing before you get to the fun stuff... Then you dun fucked up your onboarding/intro. Edited September 16, 2019 by PogoP Quote
blackdog Posted September 17, 2019 Author Report Posted September 17, 2019 @PogoP From the videos I’ve seen, you can only levitate/fly and I think dash(?). Quote
-HP- Posted September 17, 2019 Report Posted September 17, 2019 48 minutes ago, blackdog said: @PogoP From the videos I’ve seen, you can only levitate/fly and I think dash(?). You can dash, levitate, dash while you levitate and stomp. And of course, grab props and toss them. All these are upgradable too. Quote
kleinluka Posted September 17, 2019 Report Posted September 17, 2019 I'll pass on this one for now Quote
blackdog Posted September 18, 2019 Author Report Posted September 18, 2019 16 hours ago, [HP] said: You can dash, levitate, dash while you levitate and stomp. And of course, grab props and toss them. All these are upgradable too. Yeah what I mean there are no special moves alike Max Payne. Quote
blackdog Posted September 19, 2019 Author Report Posted September 19, 2019 Remedy teasing new content. Among the upcoming DLC, there’s a very mysterious/intriguing thumbnail that clearly recalls Alan Wake’s art/title. https://www.eurogamer.net/articles/2019-09-11-control-details-two-big-expansions-the-first-of-which-is-ps4-timed-exclusive Quote
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