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FMPONE

Europa

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Oh, thanks for creating a thread man!

Really glad and happy you guys like it, I set out to make something that I've never made before, explore some uncharted territory while still staying in a realm where I can still use the know-how being amassed throughout the years, as they use to say: One foot in what you have mastered and understood, and the other in what you are currently exploring and mastering. Europa is a reflection of that. 

@Vilham I'm not ready to talk about gameplay just yet, I am working on a "vertical slice" right now, and I'm still iterating with a lot of stuff so I don't wanna have to commit to anything I say yet. So yeah, still in very early stages. I had a programmer join me recently to help out with player movement, so things are coming together slowly. 

What I can say though. Is that, gameplay wise, it is heavily inspired by games like Journey and Abzu. I really believe that's a genre of games that is criminally unexplored. It's a genre that's very meditative and allows for some very special and personal moments, I am hoping to dig into some of that.

Thanks guys!

 

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3 hours ago, [HP] said:

Oh, thanks for creating a thread man!

Really glad and happy you guys like it, I set out to make something that I've never made before, explore some uncharted territory while still staying in a realm where I can still use the know-how being amassed throughout the years, as they use to say: One foot in what you have mastered and understood, and the other in what you are currently exploring and mastering. Europa is a reflection of that. 

@Vilham I'm not ready to talk about gameplay just yet, I am working on a "vertical slice" right now, and I'm still iterating with a lot of stuff so I don't wanna have to commit to anything I say yet. So yeah, still in very early stages. I had a programmer join me recently to help out with player movement, so things are coming together slowly. 

What I can say though. Is that, gameplay wise, it is heavily inspired by games like Journey and Abzu. I really believe that's a genre of games that is criminally unexplored. It's a genre that's very meditative and allows for some very special and personal moments, I am hoping to dig into some of that.

Thanks guys!

 

You should be very proud of what you've achieved thus far. I think we're all rooting for you, please take your time however much you may need. This idea looks to have a lot of potential and be something very special.

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I was thinking of this as well but was confident we'd get something when ready. With all that's been going on I was wondering if you had the chance to still chip away at this project.

On 11/22/2020 at 1:47 AM, ┌HP┘ said:

But here's something just for mapcore!

I was going to compliment the screenshot first, but you really don't like to be tagged in posts lol 😆

Wow is that all 3D? it looks like a painting... and I notice the aesthetics is much less saturated. You changed art direction?

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Thanks for the confidence! This project means a lot to me, so it'll get done.

That's all 3D yeah, including the backdrop elements like Jupiter. 

I haven't touched the post process parameters in a while, so it's the same as the old footage. But I can see how the colder atmosphere tints everything of blue and it naturally mutes the colors a little bit. I might tweak it a little bit later, this level is special as you mostly fly above the clouds, so blue and white should be the primary values. Should symbolize hope and ascension.

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