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Posted

I have put together a team (of about 15 members so far) for a larger, 3D-platform, action/adventure indie game using the Unreal Engine 4. We are currently in the initial stages of development but we are in need of a fairly experienced Level Designer that is familiar with sculpting landscapes based off of concept maps (all maps are ready to be provided). We also need a few more 3D artists that can model, rig, and animate (both organic and hard-surface); as well as 2D artists to contribute to things like concept art, the UI, textures, etc.

At the moment we are working on developing a demo/pre-alpha of the game to crowdfund, so there is no initial payment. All members of the team will receive a share of the funds and after, we will begin the full development of the alpha version.

If you are interested in the position (or at least hearing a little about the concept before you decide) shoot me a message on here or email me: lmillzdarxider@gmail.com

Posted

Here's a little tip, if you want to be taken seriously, you need to have something to show to be able to attract talent. Something, anything, even a portfolio of past experience or past shipped projects by yourself would be better than anything. Promises and words are just empty vessels.

At the very least, be willing to pay people if you want them to be embarking on an adventure with you when you have zero content to show.

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