grapen Posted April 16, 2018 Report Posted April 16, 2018 I just published 'Chalice' to the workshop, a small Wingman map inspired by a fortification in northen Italy, and a spin-off to my earlier map Scepter. Assets from 7 different maps came together to make this: https://steamcommunity.com/sharedfiles/filedetails/?id=1362837520 text_fish, Vaya, Radix and 28 others 25 6 Quote
poLemin Posted April 16, 2018 Report Posted April 16, 2018 The outside area looks amazing and the layout looks interesting in the overview. I'll give it a try later today! I feel like the indoor area does not really fit the rest of the scenes, especially the clean texture on both the ceiling and the columns. And the plant pots from berth do not fit well in my opinion. Keep the good work coming! Excited to try this one out grapen and SirK 2 Quote
SirK Posted April 16, 2018 Report Posted April 16, 2018 Looks awesome! Now I have to change the setting of my wingman map xD grapen and blackdog 1 1 Quote
grapen Posted April 16, 2018 Author Report Posted April 16, 2018 2 hours ago, poLemin said: The outside area looks amazing and the layout looks interesting in the overview. I'll give it a try later today! I feel like the indoor area does not really fit the rest of the scenes, especially the clean texture on both the ceiling and the columns. And the plant pots from berth do not fit well in my opinion. Keep the good work coming! Excited to try this one out Thanks! The interior could definitely use some polish overall, I’ve been hesistant to create new assets for the map due to the short production time frame, but I’ll consider some things 3 minutes ago, SirK said: Looks awesome! Now I have to change the setting of my wingman map xD Whoops! No but really, castle maps are awesome, keep doing it! poLemin, blackdog and SirK 3 Quote
Pilot_01 Posted April 17, 2018 Report Posted April 17, 2018 the interior feels like a mini de_scepter. gj looks pretty polished grapen 1 Quote
blackdog Posted April 17, 2018 Report Posted April 17, 2018 (edited) So I had the right feeling on twitter looks great and would love to be able to try it with real people, real matchmaking. I find interesting the simple layout, but wonder if is actually too simple, as seems like you get a line on enemies right away in the open, CT knows right away where T come from? anyway, just like Scepter this looks top! Edited April 17, 2018 by blackdog grapen 1 Quote
grapen Posted April 17, 2018 Author Report Posted April 17, 2018 1 hour ago, blackdog said: So I had the right feeling on twitter looks great and would love to be able to try it with real people, real matchmaking. I find interesting the simple layout, but wonder if is actually too simple, as seems like you get a line on enemies right away in the open, CT knows right away where T come from? anyway, just like Scepter this looks top! There are three ways from which T can come from, you could try and hold two of them with an awp or scout, but it’s a huge gamble, especially with the windows T can use to throw nades through. CT’s should try and be dynamic and use utility to cover everything. Wish I knew of a server that run Wingmans, but community servers are rare these days blackdog 1 Quote
blackdog Posted April 17, 2018 Report Posted April 17, 2018 7 hours ago, grapen said: There are three ways from which T can come from, you could try and hold two of them with an awp or scout, but it’s a huge gamble, especially with the windows T can use to throw nades through. CT’s should try and be dynamic and use utility to cover everything. Wish I knew of a server that run Wingmans, but community servers are rare these days No, but is clearly a successful game mode, I’m expecting/hoping that in the next Operation they will pimp 3-5 community Wingman maps. I definitely saw a good 5 that could easily sit in an Operation, and I’m no Workshop browser. (Obvs most I’ve seen are from our community :D) Then hopefully they’ll spruce up the Wingman rotation with community maps like it is now for casual rotation grapen 1 Quote
gav Posted May 1, 2018 Report Posted May 1, 2018 Its just as I would expect Grapes - VERY NICE JOB grapen 1 Quote
grapen Posted June 27, 2018 Author Report Posted June 27, 2018 Published an update last night where I did some major and minor facelifts, improved cover and angles, fixed a lot of clips and adopted Valve’s new radar design: Lizard, El Moroes, Harry Poster and 9 others 11 1 Quote
fewseb Posted July 12, 2018 Report Posted July 12, 2018 Hey Grapen, I noticed you didn't include a kv file with Chalice, so it just defaults to a single seal team 6 and phoenix model. Im not sure if you had one made and forgot to include it or if you forgot to make it. Fnugz and grapen 2 Quote
grapen Posted July 13, 2018 Author Report Posted July 13, 2018 17 hours ago, fewseb said: Hey Grapen, I noticed you didn't include a kv file with Chalice, so it just defaults to a single seal team 6 and phoenix model. Im not sure if you had one made and forgot to include it or if you forgot to make it. Yeah I forgot to pack it, thanks for the heads up! Quote
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