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 Hello.

I made this map as part of WorldOfLevelDesign's 11 day mapping challenge, giving myself only 11 days to start from a blank slate to a detailed beta game level. I designed Jungle Lab for the new Zombie Escape mode ported from Counter-Strike to Team Fortress 2 using the brand new Jungle Inferno assets available from a recent update. It has been detailed with textures, lighting, sounds, and intuitive new gameplay features like breakable walls, elevators, and buttons not normally used in TF2.

You can check out the level and its presentation on the Steam Workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=1352642460

 

lab.jpg.361d0569f10562c4b3029cbf1e623b14.jpg  cavern.jpg.0a6571258a5817fa48da37d63f1976cb.jpgbiodome.jpg.0cf55fac243bd8349383a8477cd04cb0.jpg  resort.jpg.fe8ae677f174ca3fcc2de1d35c1fd6e1.jpg

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