Zacker Posted May 3, 2005 Report Share Posted May 3, 2005 Prixun is my 2nd map. Info written back then(where english I was not exactly fluent in english...): A few of the pics are from some of the older betas, but there should be nothing or very little changes in theese areas.. The pictures are compressed to make the site fast. It means that the map is not as ugly as it looks here. Remember also that the cool thing about my map is that there is a lot of things you cant see. Not all things are what they look like. All teleportes are invisble. The map is IN NO WAY meant to be realistic. The map is meant to be cool, crazy and fun to play. It is made so it not get boring after some hours, even though that it is easy to learn the basic layout. Lots of new things to discover. There are LOTS of secrets. Most of the things that you can see, can do something cool. All of the things you cant see do something cool. It does also run very smooth on older computers, because of low r_speeds(=high fps)(w_poly max 500). It has a low texture usage(2.5 mb)(runs well even with an old gfx card) Only one file to mess around with, no other irritating files than the bsp. Easy to install. There are both big and small areas. There are both light and dark areas. There are more than 110 sounds, 26 sprites, 44 teleport destinations and 60 teleporters. Visuals is nothing, gameplay is everything. Link to comment Share on other sites More sharing options...
Taylor Swift Posted May 3, 2005 Report Share Posted May 3, 2005 Eh..?!!! Link to comment Share on other sites More sharing options...
Pericolos0 Posted May 3, 2005 Report Share Posted May 3, 2005 my eyse :megaman: Link to comment Share on other sites More sharing options...
ReNo Posted May 3, 2005 Report Share Posted May 3, 2005 LOL, love how you said performance is great since there is low w_poly, then throw dozen gman models in to bump up that epoly needlessly And that matrix poster texture onto the ground... a mastertouch! Link to comment Share on other sites More sharing options...
|FRITZ| Posted May 3, 2005 Report Share Posted May 3, 2005 why are all "fun maps" visually displeasing. Link to comment Share on other sites More sharing options...
GrayFox Posted May 3, 2005 Report Share Posted May 3, 2005 my eyse :megaman: Link to comment Share on other sites More sharing options...
Kosmo Posted May 3, 2005 Report Share Posted May 3, 2005 why are all "fun maps" visually displeasing. Rats? Link to comment Share on other sites More sharing options...
JynxDaddy Posted May 3, 2005 Report Share Posted May 3, 2005 Atleast it had good gameplay. Link to comment Share on other sites More sharing options...
Zacker Posted May 3, 2005 Author Report Share Posted May 3, 2005 LOL, love how you said performance is great since there is low w_poly, then throw dozen gman models in to bump up that epoly needlessly And that matrix poster texture onto the ground... a mastertouch! Thoose gman models are only visible at a maximum of 10 secs per time the map is played. They come of when you break a hidden(keyword for Prixun)wall. I am not trying to apologize or explain this piece of shit though:D Link to comment Share on other sites More sharing options...
L0gan Posted October 21, 2005 Report Share Posted October 21, 2005 Sorry for bump, couldn't resist. I am not trying to apologize or explain this piece of shit though Then why in the name of everything Holy did you post it here (along with an abundance of poor quality, badly designed and generally retarded maps), are we supposed to love the fact you are dredging the forum with crap? Or is it just for your post count? Your logic sickens me. Link to comment Share on other sites More sharing options...
TomWithTheWeather Posted October 21, 2005 Report Share Posted October 21, 2005 Hired! Link to comment Share on other sites More sharing options...
mike-0 Posted October 21, 2005 Report Share Posted October 21, 2005 aaaaaaahahahhaa Link to comment Share on other sites More sharing options...
MJ Posted October 21, 2005 Report Share Posted October 21, 2005 wow... Link to comment Share on other sites More sharing options...
JAL Posted October 21, 2005 Report Share Posted October 21, 2005 Oh god.... Why Link to comment Share on other sites More sharing options...
Skjalg Posted October 21, 2005 Report Share Posted October 21, 2005 One thing i really love about mapcore is its ability to give really good constructive critics... Link to comment Share on other sites More sharing options...
Recommended Posts