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Experience Quake Style Gameplay For Half Life 2 Deathmatch In This Custom Map!

 

Map:  DOWNLOADarrow.png

This is my sci-fi map inspired by the classic Quake and Unreal Games. I've been working on this map for about 2 year now on and off. I hope you enjoy it as much as I had fun making it. =)
 
Features 
Jump Pads, Speed Ramp, Speed Ladders, Trap Room, Healing Station, Automatic Ground Shield, Hologram Rotating Weapons and Ammo, Blue Light Bridge, Slam Tripwire Detonator, Toggle-able Prop Fly.
 
Power Ups
Invisible
Invulnerable
Low Grav
Speed (With Sprite Trail)
Drone (A drone will attach to the player and slowly heal plus shield)
125HP Health
 

custom_text_1.png

Choose which commands you want by manually writing them in your server.cfg
Note: These commands are for custom matches and are all off (0) by default. 
Tip: 1 = On/Enable and 0 = Off/Disable)
 
global_set remove_hint_arrows 1 
Removes the Flashing Sprites Arrows from the Map.
 
global_set remove_rpg 1
Removes the RPG Weapon spawn from the Map.
 
global_set remove_invisible 1
Removes the Invisible Player Power Up from the Map.
 
global_set remove_low_grav 1
Removes the Low Gravity Player Power Up from the Map.
 
global_set remove_speed 1
Removes the Speed Player Power Up from the Map.
 
global_set remove_invulnerable 1 Removes the Invulnerable Player Power Up from the Map.
 
global_set remove_drone 1
Removes the Drone Shield Player Power Up from the Map.
 
global_set remove_phy_cans 1
Removes the Gas Canisters that fly around the Map and explode.
 
global_set enable_slam_drop 1
Allows players that have died holding the slam to drop the weapon.
 
global_set enable_rpg_drop 1
Allows players that have died holding the RPG to drop the weapon.
 
global_set free_up_90_edicts 1
This frees up 90 edicts by removing most orange sprites and sparks.
 
global_set screenoverlays_off 1
Displays game text for sound announcements instead of screen overlay text (Textures).
 
global_set no_player_flash 1
Displays all player models the normal way with no additional flashing effects added. 
 
global_set alien_mode 1
Displays all player models to be a bright green colour to make players stand out more. 
 
global_set alien_mode_no_flash 1 Displays all player models to be a bright green with additional flashing effects added. 
 
global_set sm_spawnprotect_on 1
Turns on SM spawn protect pluggin, off by default as it can display all players to be red!  

      hl2dm_banner.png

5968a5d83cc5b.jpg

  • 3 weeks later...

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