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Posted (edited)

 

New map themed around an old salt mine turned mining museum and storage facility.

Could use more displacement sculpting, texture work, modelling, lighting etc., but deadlines be deadlines.

Started a new map back in August with the intention of finishing it for this contest. In order to accomplish this I chose an entirely indoor setting to avoid making a 3d skybox. I focused on making textures and crafting a playable layout over making custom models as I didn't have time with this project.

Non-custom assets come from publicly released packages on mapcore.org, textures.com, and 3dtextures.com

All feedback is welcome. Thank you for viewing!

DOWNLOAD LINK: http://steamcommunity.com/sharedfiles/filedetails/?id=1115417071

de_saltmine_preview_1.jpg.285bb1fd1c0ff53efd739de7a7e91591.jpgde_saltmine_preview_7.jpg.9e580eb7507b10c6c6b8adbff15ef632.jpgde_saltmine_preview_10.jpg.9296b6ef9d059773f686cef142836083.jpgde_saltmine_preview_11.jpg.92f8a16556766ce32cadb040137cbdd8.jpgde_saltmine_preview_12.jpg.44db24197e53fd7e0992d4e9dadf8f79.jpgde_saltmine_preview_2.jpg.b0d07c5444a2c0ae44bc890f3720877c.jpgde_saltmine_preview_6.jpg.4bc025eb5ab2144eef590df64a30a3e9.jpgde_saltmine_preview_13.jpg.ca24693b8ef7453cab5f466dd5a8336d.jpgde_saltmine_preview_radar.jpg.fad99ced8f004e410d623e549b9cebd3.jpg

Edited by wylde

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