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[WIP] Aircraft - Boeing 777


cyberjunkie

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lol, that model has way too many polies for you to use it in a remake of whatever map you're tryin to make ;D

was about time cyberjunkie ! now im excited to see what you come up with next and how long it'll take you :XD:

looks really nice, though

maybe something that would fit into some ingame purposes ? :banjo:

(omg that emoticon is sooo cool)

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i would rather not use a UV map for the whole airplane. either you need a huge texture or the plane is gonna look quite blurry.

So the best way IMHO is using one mid res texture for the writing, the windows, the doors and stuff and using another low res texture for the rest of the plane.

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sensee , the model isn't meant to be too detailed or high poly. The windows and doors aren't modelled. So texturing that region would be a pain and not of much use. Its just for practice to get the basics of UVW unwrap and stuff.

Peris~ I'll put 400 of you in the seats indoors :megaman::megaman::megaman:

Mazy , this isn't done yet. The jet will soon transform into a Skyline and give birth to another 1000 skylines in a animation~~~ :roll::roll::roll:

Water, Your Pink and Green lasers/missiles will NEVAR BE PART OF THIS !@?#

Lee3dee I'll try putting it among a group of planes on the ground, I've been fiddling with that. I think i've gotten the perspective right but my plane stands out too much. So clean and lighting and stuff dont go along well.

Thank you all for the replies :)

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