Jump to content

[WIP] Pipelines


Recommended Posts


Hi everyone!
This is my entry for this mapping contest.

Map description:
This map is situated in toxic waste reproduction station, where Counter-Terrorist force have to protect key objects from anti-goverment Terrorists who wants to stop production of chemical weapons.

Workshop link:

I'm open for suggestions.
Now map is made only for 5v5 but in the future updates this will be changed.

I forgot to mark B site, I hope you will find it, its the top-right corner of overview.







Link to comment
Share on other sites

  • 1 month later...

New update open for testing, working hard to finish. ;D

Added some pictures.

T Spawn.


Sewers filled with water for better sound recognition.


Changed upper lobby configuration, adding vents to sewer for surprise attacks and more fun gameplay.


A Main, minor changes.


To see more, please see the map by yourself, I am open for suggestions and bug report. :)


Link to comment
Share on other sites

The contest has ended, unfortunately I didn't finish the map, the problem was that I wanted to make a perfect layout for competitive and fun gameplay. Tested a lot of stages and got the results I wanted. Now all I need to do is design.




I would like to thank Mapcore and Faceit for making this great contest and huge shoutout to "esport.lv" (Latvian e-sport community) for playtests and helping me developing this map.

Edited by illG
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      As always, free for non-commercial use with attribution. 
  • Create New...