braindeer Posted September 19, 2017 Report Posted September 19, 2017 This map is a re-imagining of the classic de_prodigy. The action is set aboard a decaying nuclear oil tanker being broken for salvage. The layout is semi faithful to the original and features a new central "lane". B site has some verticality with the terrorists able to one way drop onto the site for a heavy damage penalty. The cover is still undecided and open to change. I am going to submit this map for playtesting, ironically I cant play myself because my current PC is a featherweight netbook but I was previously an avid player. For this reason the map was only rendered in fast mode, I aint got all day to wait mofucker. I think the map will really benefit from a strong 3d skybox for the surrounding shipbreaking scenery. Theres a lot more to do before the map can really be considered "finished" but I excited to finalize it. If anyone out there feels they could contribute to detailing the map hmu Im always down to collaborate. gav 1 Quote
Harry Poster Posted September 19, 2017 Report Posted September 19, 2017 Contest Rules 3.Remakes (maps of the same name and design of an existing map released for public download), sequels (e.g. de_dust3), and spiritual successors (new name for an old layout) can NOT be entered. ? Quote
braindeer Posted September 19, 2017 Author Report Posted September 19, 2017 27 minutes ago, Harry Poster said: Contest Rules 3.Remakes (maps of the same name and design of an existing map released for public download), sequels (e.g. de_dust3), and spiritual successors (new name for an old layout) can NOT be entered. ? Haha...fuck. I'm gonna just continue for the hell of it. RA7 1 Quote
braindeer Posted September 29, 2017 Author Report Posted September 29, 2017 I think with the change in layout and theme, although the map takes cues and inspiration from de_prodigy it does not fall into the categories listed above. I've uploaded some screenshots of the progress. Enjoy Quote
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