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This looks extremely interesting, one of the few visually impressive entries so far! Just one thing (judging from the props): Don't make props that are readily available in the game. Most are starting to become HR, and the metal rope-roll for instance are props you could maybe skip on to spend the time on other, more important hero assets or something.

But yea, it looks extremely detailed and top-5 worthy so far :) keep it up!

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On 28-9-2017 at 11:20 AM, Roald said:

Custom assets and detailing looking cool!! I agree on the ivy in the tunnel: it doesnt fit the dutch atmosphere. If you want some foliage you better use mos instead.

Is any of you dutch? I am and I am proud u guys took a place in the Netherlands, BUT our language is kinda .... IF u guys think its smart/fitting to use the location of your reference as mapname:  I suggest to use a english translation instead and name it 'Northfield'. Personally I think you guys are better off naming your map based on the theme and background story so once you read the title you get a idea or glimp of where the map is located at. It could help for you guys to pick one location and target and go for it I guess since u guys have so many ideas.

Anyways nice progress keep it up!

 

/hijack

You Dutch too? :-D

//hijack

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15 hours ago, JorisCeoen said:

This looks extremely interesting, one of the few visually impressive entries so far! Just one thing (judging from the props): Don't make props that are readily available in the game. Most are starting to become HR, and the metal rope-roll for instance are props you could maybe skip on to spend the time on other, more important hero assets or something.

But yea, it looks extremely detailed and top-5 worthy so far :) keep it up!

 

Thanks You. We really appreciate every comment  we will try to do the best, although time is not enough.

 

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9 hours ago, RA7 said:

 

/hijack

You Dutch too? :-D

//hijack

Hellyeah! Oke lets stop this hijack :D sorry guys! Great looking map so far

Edited by Roald

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