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Rufa

Diversion (WIP)

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Thanks, @RA7

The map looks too clean, indeed. I'm focusing on the gameplay right now, so I haven't had the time to dirty it up yet.

About the shadow, the blame is on me: I disabled the shadow casting on this prop a while ago.

Again, thank you for the input.

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Well congrats, if this is only your first solid attempt at finishing a map, you're doing a great job. I like the colors you have going on. There are a few bits that look a bit off scale/out of place but that comes through iteration.

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