El Moroes 1,963 Report post Posted June 30, 2017 (edited) Hi guys, Maybe you've seen the Arizona map before on Mapcore in the WIP forum. So you may wonder why you see this name popping up again ? Well it's simple, here I present you a completely new version where everything has been changed ; it's a completely new version with another thematic with a completely different approach and layout. If the other map is eventually released, its name will be different. Before screenshots and download, you can see this simple overview. More news will come soon . EDIT 01 (July 2) :Alpha 01 available here : https://steamcommunity.com/sharedfiles/filedetails/?id=962184489EDIT 02 (July 7) :Alpha 02 available here : https://steamcommunity.com/sharedfiles/filedetails/?id=962184489 - Added some covers- Enlarged some paths- Added very rough textures to the level EDIT 03 (September 18) : Source files are available here since I choose to stop the dev. : SOURCE FILES DOWNLOAD Edited September 17, 2017 by El Moroes 14 gav, MadsenFK, Radix and 11 others reacted to this Quote Share this post Link to post Share on other sites
RaVaGe 1,906 Report post Posted June 30, 2017 Betting on a fully displaced map a la Overwatch - Route 66 Quote Share this post Link to post Share on other sites
Radix 593 Report post Posted June 30, 2017 Looks promising! Spawns mixed up on the layout? Quote Share this post Link to post Share on other sites
Squad 2,754 Report post Posted June 30, 2017 4 minutes ago, Radix said: Looks promising! Spawns mixed up on the layout? Seems a bit T-sided 7 JimWood, MaanMan, leplubodeslapin and 4 others reacted to this Quote Share this post Link to post Share on other sites
JimWood 224 Report post Posted June 30, 2017 45 minutes ago, Squad said: Seems a bit T-sided Can never fully say from an overview... Haha Quote Share this post Link to post Share on other sites
noobgames 28 Report post Posted June 30, 2017 Hmm. You might want to check the timings on this one. Quote Share this post Link to post Share on other sites
blackdog 4,414 Report post Posted June 30, 2017 1 hour ago, Squad said: Seems a bit T-sided It's because Ts defend their weapon stash while CTs want to destroy those Quote Share this post Link to post Share on other sites
El Moroes 1,963 Report post Posted June 30, 2017 Ahaha yes an error... 2 Squad and 'RZL reacted to this Quote Share this post Link to post Share on other sites
El Moroes 1,963 Report post Posted July 1, 2017 Well I hope I'll have something to give you soon (in alpha stage of course). 12 Vaya, Squad, grapen and 9 others reacted to this Quote Share this post Link to post Share on other sites
El Moroes 1,963 Report post Posted July 2, 2017 The first alpha of the map is available here : https://steamcommunity.com/sharedfiles/filedetails/?id=962184489 Guys, please, be honnests on your feedbacks, even if it's harsh one ! 1 El_Exodus reacted to this Quote Share this post Link to post Share on other sites
El_Exodus 1,372 Report post Posted July 2, 2017 (edited) Had a quick walk around it. Some pathes should be a bit wider imo. Right now everything besides sites and spawns feels a bit cramped. It also felt like it could be a bit close range heavy. But i'm not 100% sure about that. Might be due to the narrow pathing. Bomb sites itself don't look too interesting yet imo. Hard to say without actually playing it though, still felt like it. To create a bit more contrast between the sites, one of them might benefit from a bit of 'spiciness'. The map definitely looks fresh, you should playtest it soon! Edited July 2, 2017 by El_Exodus 2 El Moroes and Fnugz reacted to this Quote Share this post Link to post Share on other sites
El Moroes 1,963 Report post Posted July 2, 2017 6 hours ago, El_Exodus said: Had a quick walk around it. Some pathes should be a bit wider imo. Right now everything besides sites and spawns feels a bit cramped. It also felt like it could be a bit close range heavy. But i'm not 100% sure about that. Might be due to the narrow pathing. Bomb sites itself don't look too interesting yet imo. Hard to say without actually playing it though, still felt like it. To create a bit more contrast between the sites, one of them might benefit from a bit of 'spiciness'. The map definitely looks fresh, you should playtest it soon! Thanks for your feedback I'll definitly ask for a playtest ! I agree with what you said about the narrow pathing. I'll check how I can improve that. Quote Share this post Link to post Share on other sites
El Moroes 1,963 Report post Posted July 7, 2017 Alpha 02 is available here : https://steamcommunity.com/sharedfiles/filedetails/?id=962184489 - Added some covers- Enlarged some paths- Added very rough textures to the level 7 will2k, Vaya, rosk and 4 others reacted to this Quote Share this post Link to post Share on other sites
Sem Sem 1 Report post Posted July 9, 2017 (edited) Nice job! But its only start! Made T are Elite Crew P.S. I have funny "Wild west" music, you can add her in map to Fueling)).. Because many maps have funny sounds music Italy and Canals have Opera Overpass have music from Portal 2 Your map need music too i think https://www.mediafire.com/file/db0xncc2430tx0j/Wild+West+Music.wav But i just try to help somehow, how i can.. Do what you need to do Good Luck! Edited July 9, 2017 by Sem Sem 1 El Moroes reacted to this Quote Share this post Link to post Share on other sites
El Moroes 1,963 Report post Posted July 9, 2017 Thanks @Sem Sem but I'll use the sounds available with the game ----- Guys, there is a playtest in a few minutes Quote Connection Info CS:GO Server IP: 185.62.204.12:27035Location: Central EuropeSlots: 20 playersDiscord Server Invite: https://discord.gg/nFZHJsm20:00 GMT/BST (21:00 CET/CEST) Quote Share this post Link to post Share on other sites