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Posted (edited)

This is looking really great! I haven't gotten a chance to play de_crossway but I remember de_trigger and its many unique areas. You're a natural environment artist in my opinion, wish you the best in the contest and really looking forward to seeing the progress you've made since the CEVO/Gamebanana 2014 Mapping contest :)

Edited by Andre Valera
Posted
5 hours ago, Andre Valera said:

This is looking really great! I haven't gotten a chance to play de_crossway but I remember de_trigger and its many unique areas. You're a natural environment artist in my opinion, wish you the best in the contest and really looking forward to seeing the progress you've made since the CEVO/Gamebanana 2014 Mapping contest :)

Hey! Remember you and your comments on Gamebanana!
Glad to see you again!

Thanks!

  • 3 weeks later...
Posted

Hi everyone! I keep working on the map. Many small things divert attention, but there is undoubtedly progress.
Now I want to show you pre-overview of what is ready. (~40% of the map).
Tried to draw it separately, but it did not work out very well. In the near future will be new screenshots.

cG7p2-p9SuM.jpg

Posted (edited)

I'm assuming you are using cl_leveloverview x. If you want to make a clear radar make sure you nodraw roofs that cover playable areas underneath. Its very hard to see what the map looks like.

Watch the start of this video to know what commands you need:

Texturing is looking very good!

 

Edited by King Skizzy
Posted
On 16.07.2017 at 5:33 PM, King Skizzy said:

I'm assuming you are using cl_leveloverview x. If you want to make a clear radar make sure you nodraw roofs that cover playable areas underneath. Its very hard to see what the map looks like.

Watch the start of this video to know what commands you need:

Texturing is looking very good!

 

Ye, thanks! I know how to make clean radar. It's just a first probe:)

But anyway, thank you for video^^

  • 2 weeks later...
  • 1 month later...
Posted
On 05.09.2017 at 6:14 AM, DirtyG said:

would love to see an overview layout but looks fucking amazing!

Thanks!:)

Unfortunately I can't show layout right now, it permanently change and I think you will see overview with final release.

I hope I finish my map on time.

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